On 2012-08-14 00:39, Chris Wilson wrote:
On Mon, 13 Aug 2012 22:41:11 -0700, Ben Widawsky <[email protected]> wrote:
The previous state is bogus when we've gone into idle. Actually there would be a known state of idle (ie. all units are done), but since it
differs for every platform, we can just set 0, and let the hangcheck
progress as normal.

References: https://bugs.freedesktop.org/show_bug.cgi?id=52429
Tested-by: Guang A Yang <[email protected]>
Signed-off-by: Ben Widawsky <[email protected]>

I think you have a point, but I don't think this should be just on idle. Everytime we kick off the hangcheck, we should not be comparing to stale
state.
-Chris

Are you suggesting this is a patch which already exists somewhere?

--
Ben Widawsky, Intel Open Source Technology Center
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