From: Ville Syrjälä <ville.syrj...@linux.intel.com>

Do the refresh rate calculation with a single division. This gives
us slightly more accurate results, especially for interlaced since
we don't just double the final truncated result.

We do lose one bit compared to the old way, so with an interlaced
mode the new code can only handle ~2GHz instead of the ~4GHz the
old code handeled.

Signed-off-by: Ville Syrjälä <ville.syrj...@linux.intel.com>
---
 drivers/gpu/drm/drm_modes.c | 19 +++++++++----------
 1 file changed, 9 insertions(+), 10 deletions(-)

diff --git a/drivers/gpu/drm/drm_modes.c b/drivers/gpu/drm/drm_modes.c
index 4157250140b0..f6b7c0e36a1a 100644
--- a/drivers/gpu/drm/drm_modes.c
+++ b/drivers/gpu/drm/drm_modes.c
@@ -773,24 +773,23 @@ EXPORT_SYMBOL(drm_mode_hsync);
 int drm_mode_vrefresh(const struct drm_display_mode *mode)
 {
        int refresh = 0;
-       unsigned int calc_val;
 
        if (mode->vrefresh > 0)
                refresh = mode->vrefresh;
        else if (mode->htotal > 0 && mode->vtotal > 0) {
-               int vtotal;
-               vtotal = mode->vtotal;
-               /* work out vrefresh the value will be x1000 */
-               calc_val = (mode->clock * 1000);
-               calc_val /= mode->htotal;
-               refresh = (calc_val + vtotal / 2) / vtotal;
+               unsigned int num, den;
+
+               num = mode->clock * 1000;
+               den = mode->htotal * mode->vtotal;
 
                if (mode->flags & DRM_MODE_FLAG_INTERLACE)
-                       refresh *= 2;
+                       num *= 2;
                if (mode->flags & DRM_MODE_FLAG_DBLSCAN)
-                       refresh /= 2;
+                       den *= 2;
                if (mode->vscan > 1)
-                       refresh /= mode->vscan;
+                       den *= mode->vscan;
+
+               refresh = DIV_ROUND_CLOSEST(num, den);
        }
        return refresh;
 }
-- 
2.16.1

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