On Thu, Dec 13, 2012 at 12:43:35PM +0200, Mika Kuoppala wrote:
> For seqno comparison to work they have to be less than UINT32_MAX/2
> apart. So when crossing the half way of seqno space, be careful not
> to sync anything as this causes gpu hangs. Do real test with
> syncing only when we are about to wrap.
> 
> v2: Don't spam if no rendercopy was found, only warn once

Applied, thanks.
-Daniel
-- 
Daniel Vetter
Software Engineer, Intel Corporation
+41 (0) 79 365 57 48 - http://blog.ffwll.ch
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