From: Tvrtko Ursulin <[email protected]> It seems intel_engine_get_instdone is able to get instdone for all engines but intel_hangcheck.c/subunits_stuck decides to ignore it for non render.
We can just drop the check in subunits_stuck since the checks on unavailable fields will always return stuck, which when bitwise and with the potential unstuck instdone is harmless. Signed-off-by: Tvrtko Ursulin <[email protected]> Cc: Chris Wilson <[email protected]> Cc: Mika Kuoppala <[email protected]> Reviewed-by: Chris Wilson <[email protected]> --- drivers/gpu/drm/i915/gt/intel_hangcheck.c | 3 --- 1 file changed, 3 deletions(-) diff --git a/drivers/gpu/drm/i915/gt/intel_hangcheck.c b/drivers/gpu/drm/i915/gt/intel_hangcheck.c index 6bcfa6456c45..797d8ef0969c 100644 --- a/drivers/gpu/drm/i915/gt/intel_hangcheck.c +++ b/drivers/gpu/drm/i915/gt/intel_hangcheck.c @@ -57,9 +57,6 @@ static bool subunits_stuck(struct intel_engine_cs *engine) int slice; int subslice; - if (engine->id != RCS0) - return true; - intel_engine_get_instdone(engine, &instdone); /* There might be unstable subunit states even when -- 2.20.1 _______________________________________________ Intel-gfx mailing list [email protected] https://lists.freedesktop.org/mailman/listinfo/intel-gfx
