Hi Chris,

> We [will] expose various per-engine scheduling controls. One of which,
> 'preempt_timeout_ms', defines how we wait for a preemption request to be
> honoured by the currently executing context. If it fails to relieve the
> GPU within the required timeout, the engine is reset and the miscreant
> forcibly evicted.
> 
> Signed-off-by: Chris Wilson <[email protected]>

for the next three patches (3, 4 and 5) I'm not going to repeat
myself :P

Reviewed-by: Andi Shyti <[email protected]>

Andi
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