Factor out to a new function the logic to convert the FB plane offset to
x/y and check the validity of x/y, with the goal to make
intel_fill_fb_info() more readable.

Signed-off-by: Imre Deak <imre.d...@intel.com>
---
 drivers/gpu/drm/i915/display/intel_fb.c | 70 +++++++++++++++----------
 1 file changed, 42 insertions(+), 28 deletions(-)

diff --git a/drivers/gpu/drm/i915/display/intel_fb.c 
b/drivers/gpu/drm/i915/display/intel_fb.c
index b96849ec32df..806341c229f0 100644
--- a/drivers/gpu/drm/i915/display/intel_fb.c
+++ b/drivers/gpu/drm/i915/display/intel_fb.c
@@ -400,10 +400,10 @@ static int intel_fb_offset_to_xy(int *x, int *y,
        return 0;
 }
 
-static int intel_fb_check_ccs_xy(struct drm_framebuffer *fb, int ccs_plane, 
int x, int y)
+static int intel_fb_check_ccs_xy(const struct drm_framebuffer *fb, int 
ccs_plane, int x, int y)
 {
        struct drm_i915_private *i915 = to_i915(fb->dev);
-       struct intel_framebuffer *intel_fb = to_intel_framebuffer(fb);
+       const struct intel_framebuffer *intel_fb = to_intel_framebuffer(fb);
        int main_plane;
        int hsub, vsub;
        int tile_width, tile_height;
@@ -520,6 +520,45 @@ static bool intel_plane_needs_remap(const struct 
intel_plane_state *plane_state)
        return stride > max_stride;
 }
 
+static int convert_plane_offset_to_xy(const struct intel_framebuffer *fb, int 
color_plane,
+                                     int plane_width, int *x, int *y)
+{
+       const struct drm_framebuffer *drm_fb = &fb->base;
+       struct drm_i915_gem_object *obj = intel_fb_obj(drm_fb);
+       int ret;
+
+       ret = intel_fb_offset_to_xy(x, y, drm_fb, color_plane);
+       if (ret) {
+               drm_dbg_kms(drm_fb->dev,
+                           "bad fb plane %d offset: 0x%x\n",
+                           color_plane, drm_fb->offsets[color_plane]);
+               return ret;
+       }
+
+       ret = intel_fb_check_ccs_xy(drm_fb, color_plane, *x, *y);
+       if (ret)
+               return ret;
+
+       /*
+        * The fence (if used) is aligned to the start of the object
+        * so having the framebuffer wrap around across the edge of the
+        * fenced region doesn't really work. We have no API to configure
+        * the fence start offset within the object (nor could we probably
+        * on gen2/3). So it's just easier if we just require that the
+        * fb layout agrees with the fence layout. We already check that the
+        * fb stride matches the fence stride elsewhere.
+        */
+       if (color_plane == 0 && i915_gem_object_is_tiled(obj) &&
+           (*x + plane_width) * drm_fb->format->cpp[color_plane] > 
drm_fb->pitches[color_plane]) {
+               drm_dbg_kms(drm_fb->dev,
+                           "bad fb plane %d offset: 0x%x\n",
+                           color_plane, drm_fb->offsets[color_plane]);
+               return -EINVAL;
+       }
+
+       return 0;
+}
+
 /*
  * Setup the rotated view for an FB plane and return the size the GTT mapping
  * requires for this view.
@@ -611,35 +650,10 @@ int intel_fill_fb_info(struct drm_i915_private *i915, 
struct drm_framebuffer *fb
                cpp = fb->format->cpp[i];
                intel_fb_plane_dims(&width, &height, fb, i);
 
-               ret = intel_fb_offset_to_xy(&x, &y, fb, i);
-               if (ret) {
-                       drm_dbg_kms(&i915->drm,
-                                   "bad fb plane %d offset: 0x%x\n",
-                                   i, fb->offsets[i]);
-                       return ret;
-               }
-
-               ret = intel_fb_check_ccs_xy(fb, i, x, y);
+               ret = convert_plane_offset_to_xy(intel_fb, i, width, &x, &y);
                if (ret)
                        return ret;
 
-               /*
-                * The fence (if used) is aligned to the start of the object
-                * so having the framebuffer wrap around across the edge of the
-                * fenced region doesn't really work. We have no API to 
configure
-                * the fence start offset within the object (nor could we 
probably
-                * on gen2/3). So it's just easier if we just require that the
-                * fb layout agrees with the fence layout. We already check 
that the
-                * fb stride matches the fence stride elsewhere.
-                */
-               if (i == 0 && i915_gem_object_is_tiled(obj) &&
-                   (x + width) * cpp > fb->pitches[i]) {
-                       drm_dbg_kms(&i915->drm,
-                                   "bad fb plane %d offset: 0x%x\n",
-                                    i, fb->offsets[i]);
-                       return -EINVAL;
-               }
-
                /*
                 * First pixel of the framebuffer from
                 * the start of the normal gtt mapping.
-- 
2.25.1

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