On Fri, Nov 05, 2021 at 05:44:21PM +0000, Souza, Jose wrote: > On Fri, 2021-11-05 at 15:46 +0200, Ville Syrjälä wrote: > > On Thu, Nov 04, 2021 at 05:56:52PM +0000, Souza, Jose wrote: > > > On Thu, 2021-11-04 at 16:10 +0200, Ville Syrjälä wrote: > > > > On Tue, Nov 02, 2021 at 12:32:14PM -0700, José Roberto de Souza wrote: > > > > > Changing the buffer in the middle of the scanout then entering an > > > > > period of flip idleness will cause part of the previous buffer being > > > > > diplayed to user when PSR is enabled. > > > > > > > > > > So here disabling PSR and scheduling activation during the next > > > > > sync flip. > > > > > > > > > > The async flip check that we had in PSR compute is not executed at > > > > > every flip so it was not doing anything useful and is also being > > > > > dropped here. > > > > > > > > > > v2: > > > > > - scheduling the PSR work in _intel_psr_post_plane_update() > > > > > > > > > > v3: > > > > > - only re enabling PSR when doing a sync flip > > > > > > > > > > Cc: Karthik B S <karthik....@intel.com> > > > > > Cc: Vandita Kulkarni <vandita.kulka...@intel.com> > > > > > Cc: Ville Syrjälä <ville.syrj...@linux.intel.com> > > > > > Cc: Rodrigo Vivi <rodrigo.v...@intel.com> > > > > > Signed-off-by: José Roberto de Souza <jose.so...@intel.com> > > > > > --- > > > > > drivers/gpu/drm/i915/display/intel_psr.c | 37 > > > > > ++++++++++++++---------- > > > > > 1 file changed, 21 insertions(+), 16 deletions(-) > > > > > > > > > > diff --git a/drivers/gpu/drm/i915/display/intel_psr.c > > > > > b/drivers/gpu/drm/i915/display/intel_psr.c > > > > > index 9d589d471e335..b8fac53d57df1 100644 > > > > > --- a/drivers/gpu/drm/i915/display/intel_psr.c > > > > > +++ b/drivers/gpu/drm/i915/display/intel_psr.c > > > > > @@ -731,12 +731,6 @@ static bool > > > > > intel_psr2_sel_fetch_config_valid(struct intel_dp *intel_dp, > > > > > return false; > > > > > } > > > > > > > > > > - if (crtc_state->uapi.async_flip) { > > > > > - drm_dbg_kms(&dev_priv->drm, > > > > > - "PSR2 sel fetch not enabled, async flip > > > > > enabled\n"); > > > > > - return false; > > > > > - } > > > > > - > > > > > /* Wa_14010254185 Wa_14010103792 */ > > > > > if (IS_TGL_DISPLAY_STEP(dev_priv, STEP_A0, STEP_C0)) { > > > > > drm_dbg_kms(&dev_priv->drm, > > > > > @@ -1780,36 +1774,47 @@ void intel_psr_pre_plane_update(struct > > > > > intel_atomic_state *state, > > > > > if (psr->enabled && needs_to_disable) > > > > > intel_psr_disable_locked(intel_dp); > > > > > > > > > > + if (psr->enabled && crtc_state->uapi.async_flip) > > > > > + intel_psr_exit(intel_dp); > > > > > + > > > > > mutex_unlock(&psr->lock); > > > > > } > > > > > } > > > > > > > > > > static void _intel_psr_post_plane_update(const struct > > > > > intel_atomic_state *state, > > > > > - const struct intel_crtc_state > > > > > *crtc_state) > > > > > + const struct intel_crtc_state > > > > > *old_crtc_state, > > > > > + const struct intel_crtc_state > > > > > *new_crtc_state) > > > > > > > > Might make sense to change this to match how psr_pre_plane_update() > > > > works these days. > > > > > > Will do as follow up. > > > > > > > > > > > > { > > > > > struct drm_i915_private *dev_priv = to_i915(state->base.dev); > > > > > struct intel_encoder *encoder; > > > > > > > > > > - if (!crtc_state->has_psr) > > > > > + if (!new_crtc_state->has_psr) > > > > > return; > > > > > > > > > > for_each_intel_encoder_mask_with_psr(state->base.dev, encoder, > > > > > - > > > > > crtc_state->uapi.encoder_mask) { > > > > > + > > > > > new_crtc_state->uapi.encoder_mask) { > > > > > struct intel_dp *intel_dp = enc_to_intel_dp(encoder); > > > > > struct intel_psr *psr = &intel_dp->psr; > > > > > > > > > > mutex_lock(&psr->lock); > > > > > > > > > > - drm_WARN_ON(&dev_priv->drm, psr->enabled && > > > > > !crtc_state->active_planes); > > > > > + drm_WARN_ON(&dev_priv->drm, psr->enabled && > > > > > + !new_crtc_state->active_planes); > > > > > > > > > > /* Only enable if there is active planes */ > > > > > - if (!psr->enabled && crtc_state->active_planes) > > > > > - intel_psr_enable_locked(intel_dp, crtc_state); > > > > > + if (!psr->enabled && new_crtc_state->active_planes) > > > > > + intel_psr_enable_locked(intel_dp, > > > > > new_crtc_state); > > > > > > > > What prevents this guy from activating PSR while we're doing > > > > an async flip? > > > > > > enabled != active, when doing a async flip it will set active = false but > > > enabled will be kept on. > > > > intel_psr_enable_locked() calls intel_psr_activate() uncoditionally. > > There is no active=false thing anywhere that I can see. > > > > > > > > And to change the number of active_planes it will need to do a sync flip, > > > so we are safe. > > > > Why would the number of active planes need to change for this > > to get called? > > If CRTC is left on but the number of planes goes to 0, PSR is disabled. > Then it is enabled again if the number of planes goes to 1 or more. > > > > > I guess maybe there's some reason why this can't happen but it is > > entirely non-obvious when reading this code. Also seems pretty > > fragile if some other code now changes and suddenly causes this > > to get called. In fact from the looks of things the only thing > > needed would be for someone to call intel_psr_disable_locked() > > so that psr->enabled gets cleared. > > If someone calls intel_psr_disable_locked() then in the next flip the code > above will indeed enable it again but as PSR takes at least 2 frames to > actually activate after registers are programmed, we are safe. (see PSR2 > EDP_PSR2_FRAME_BEFORE_SU and PSR1 psr_compute_idle_frames()) > > Then on the next async flip, it will exited again and active set to false. > > > > > I might suggest adding crtc_state->psr_active or soemthing along > > those lines to make it obvious when we want to have psr logically > > enabled, but actually inactive. > > Because of the invalidate frontbuffer rendering cases, we can't keep PSR > status in atomic state.
Not fully. But it shouldn't prevent us from having something there as well. So if crtc_state says to not activate PSR then don't, otherwise let it activate/deactive as needed based on frontbuffer activity. ATM it seems to be kind of ad-hoc when we fully disable vs. just deactivate PSR. Dunno how feasible it would be to make that either: a) logically enable/disable PSR only during full modesets, and otherwise just activate/deactivate as needed whether it be due to stuff we can calculate based on crtc_state (eg. active_planes or async_flip) or frontbuffer activity or b) always logically enable/disable PSR based on stuff we can calculate from the crtc state, and leave the activate/deactivate stuff to only frontbuffer rendering activity Although there is also the AUX vs. PSR case to consider, but looks like that is still not fixed. -- Ville Syrjälä Intel