Currently we have some corner cases where area calculation fails.  For
these sel fetch area calculation ends up having update area as y1 = 0,
y2 = 4. Instead of these values safer option is full update.

One of such for example is big fb with offset. We don't have usable
offset in psr2_sel_fetch_update. Currently it's open what is the
proper way to fix this corner case. Use full update for now.

v2: Commit message modified

Cc: José Roberto de Souza <[email protected]>
Cc: Mika Kahola <[email protected]>
Tested-by: Mark Pearson <[email protected]>
Signed-off-by: Jouni Högander <[email protected]>
---
 drivers/gpu/drm/i915/display/intel_psr.c | 3 +++
 1 file changed, 3 insertions(+)

diff --git a/drivers/gpu/drm/i915/display/intel_psr.c 
b/drivers/gpu/drm/i915/display/intel_psr.c
index 06db407e2749..8c099d24de86 100644
--- a/drivers/gpu/drm/i915/display/intel_psr.c
+++ b/drivers/gpu/drm/i915/display/intel_psr.c
@@ -1770,6 +1770,9 @@ int intel_psr2_sel_fetch_update(struct intel_atomic_state 
*state,
                clip_area_update(&pipe_clip, &damaged_area);
        }
 
+       if (pipe_clip.y1 == -1)
+               full_update = true;
+
        if (full_update)
                goto skip_sel_fetch_set_loop;
 
-- 
2.25.1

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