On Wed, Jun 22, 2022 at 09:10:07AM +0100, Tvrtko Ursulin wrote:

On 22/06/2022 04:56, Niranjana Vishwanathapura wrote:
VM_BIND and related uapi definitions

v2: Reduce the scope to simple Mesa use case.
v3: Expand VM_UNBIND documentation and add
    I915_GEM_VM_BIND/UNBIND_FENCE_VALID
    and I915_GEM_VM_BIND_TLB_FLUSH flags.

Signed-off-by: Niranjana Vishwanathapura <niranjana.vishwanathap...@intel.com>
---
 Documentation/gpu/rfc/i915_vm_bind.h | 243 +++++++++++++++++++++++++++
 1 file changed, 243 insertions(+)
 create mode 100644 Documentation/gpu/rfc/i915_vm_bind.h

diff --git a/Documentation/gpu/rfc/i915_vm_bind.h 
b/Documentation/gpu/rfc/i915_vm_bind.h
new file mode 100644
index 000000000000..fa23b2d7ec6f
--- /dev/null
+++ b/Documentation/gpu/rfc/i915_vm_bind.h
@@ -0,0 +1,243 @@
+/* SPDX-License-Identifier: MIT */
+/*
+ * Copyright © 2022 Intel Corporation
+ */
+
+/**
+ * DOC: I915_PARAM_HAS_VM_BIND
+ *
+ * VM_BIND feature availability.
+ * See typedef drm_i915_getparam_t param.
+ */
+#define I915_PARAM_HAS_VM_BIND         57
+
+/**
+ * DOC: I915_VM_CREATE_FLAGS_USE_VM_BIND
+ *
+ * Flag to opt-in for VM_BIND mode of binding during VM creation.
+ * See struct drm_i915_gem_vm_control flags.
+ *
+ * The older execbuf2 ioctl will not support VM_BIND mode of operation.
+ * For VM_BIND mode, we have new execbuf3 ioctl which will not accept any
+ * execlist (See struct drm_i915_gem_execbuffer3 for more details).
+ *
+ */
+#define I915_VM_CREATE_FLAGS_USE_VM_BIND       (1 << 0)
+
+/* VM_BIND related ioctls */
+#define DRM_I915_GEM_VM_BIND           0x3d
+#define DRM_I915_GEM_VM_UNBIND         0x3e
+#define DRM_I915_GEM_EXECBUFFER3       0x3f
+
+#define DRM_IOCTL_I915_GEM_VM_BIND             DRM_IOWR(DRM_COMMAND_BASE + 
DRM_I915_GEM_VM_BIND, struct drm_i915_gem_vm_bind)
+#define DRM_IOCTL_I915_GEM_VM_UNBIND           DRM_IOWR(DRM_COMMAND_BASE + 
DRM_I915_GEM_VM_UNBIND, struct drm_i915_gem_vm_bind)
+#define DRM_IOCTL_I915_GEM_EXECBUFFER3         DRM_IOWR(DRM_COMMAND_BASE + 
DRM_I915_GEM_EXECBUFFER3, struct drm_i915_gem_execbuffer3)
+
+/**
+ * struct drm_i915_gem_vm_bind_fence - Bind/unbind completion notification.
+ *
+ * A timeline out fence for vm_bind/unbind completion notification.
+ */
+struct drm_i915_gem_vm_bind_fence {
+       /** @handle: User's handle for a drm_syncobj to signal. */
+       __u32 handle;
+
+       /** @rsvd: Reserved, MBZ */
+       __u32 rsvd;
+
+       /**
+        * @value: A point in the timeline.
+        * Value must be 0 for a binary drm_syncobj. A Value of 0 for a
+        * timeline drm_syncobj is invalid as it turns a drm_syncobj into a
+        * binary one.
+        */
+       __u64 value;
+};
+
+/**
+ * struct drm_i915_gem_vm_bind - VA to object mapping to bind.
+ *
+ * This structure is passed to VM_BIND ioctl and specifies the mapping of GPU
+ * virtual address (VA) range to the section of an object that should be bound
+ * in the device page table of the specified address space (VM).
+ * The VA range specified must be unique (ie., not currently bound) and can
+ * be mapped to whole object or a section of the object (partial binding).
+ * Multiple VA mappings can be created to the same section of the object
+ * (aliasing).
+ *
+ * The @start, @offset and @length should be 4K page aligned. However the DG2
+ * and XEHPSDV has 64K page size for device local-memory and has compact page
+ * table. On those platforms, for binding device local-memory objects, the
+ * @start should be 2M aligned, @offset and @length should be 64K aligned.

Should some error codes be documented and has the ability to programmatically probe the alignment restrictions been considered?


Currently what we have internally is that -EINVAL is returned if the sart, 
offset
and length are not aligned. If the specified mapping already exits, we return
-EEXIST. If there are conflicts in the VA range and VA range can't be reserved,
then -ENOSPC is returned. I can add this documentation here. But I am worried
that there will be more suggestions/feedback about error codes while reviewing
the code patch series, and we have to revisit it again.

+ * Also, on those platforms, it is not allowed to bind an device local-memory
+ * object and a system memory object in a single 2M section of VA range.

Text should be clear whether "not allowed" means there will be an error returned, or it will appear to work but bad things will happen.


Yah, error returned, will fix.

+ */
+struct drm_i915_gem_vm_bind {
+       /** @vm_id: VM (address space) id to bind */
+       __u32 vm_id;
+
+       /** @handle: Object handle */
+       __u32 handle;
+
+       /** @start: Virtual Address start to bind */
+       __u64 start;
+
+       /** @offset: Offset in object to bind */
+       __u64 offset;
+
+       /** @length: Length of mapping to bind */
+       __u64 length;
+
+       /**
+        * @flags: Supported flags are:
+        *
+        * I915_GEM_VM_BIND_FENCE_VALID:
+        * @fence is valid, needs bind completion notification.
+        *
+        * I915_GEM_VM_BIND_READONLY:
+        * Mapping is read-only.
+        *
+        * I915_GEM_VM_BIND_CAPTURE:
+        * Capture this mapping in the dump upon GPU error.
+        *
+        * I915_GEM_VM_BIND_TLB_FLUSH:
+        * Flush the TLB for the specified range after bind completion.
+        */
+       __u64 flags;
+#define I915_GEM_VM_BIND_FENCE_VALID   (1 << 0)
+#define I915_GEM_VM_BIND_READONLY      (1 << 1)
+#define I915_GEM_VM_BIND_CAPTURE       (1 << 2)
+#define I915_GEM_VM_BIND_TLB_FLUSH     (1 << 2)

What is the use case for allowing any random user to play with (global) TLB flushing?


I heard it from Daniel on intel-gfx, apparently it is a Mesa requirement.

+
+       /** @fence: Timeline fence for bind completion signaling */
+       struct drm_i915_gem_vm_bind_fence fence;

As agreed the other day - please document in the main kerneldoc section that all (un)binds are executed asynchronously and out of order.


I have added it in the latest revision of .rst file.

+
+       /** @extensions: 0-terminated chain of extensions */
+       __u64 extensions;
+};
+
+/**
+ * struct drm_i915_gem_vm_unbind - VA to object mapping to unbind.
+ *
+ * This structure is passed to VM_UNBIND ioctl and specifies the GPU virtual
+ * address (VA) range that should be unbound from the device page table of the
+ * specified address space (VM). The specified VA range must match one of the
+ * mappings created with the VM_BIND ioctl. TLB is flushed upon unbind
+ * completion. The unbind operation will force unbind the specified

Do we want to provide TLB flushing guarantees here and why? (As opposed to leaving them for implementation details.) If there is no implied order in either binds/unbinds, or between the two intermixed, then what is the point of guaranteeing a TLB flush on unbind completion?


I think we ensure that tlb is flushed before signaling the out fence
of vm_unbind call, then user ensure corretness by staging submissions
or vm_bind calls after vm_unbind out fence signaling.

range from
+ * device page table without waiting for any GPU job to complete. It is UMDs
+ * responsibility to ensure the mapping is no longer in use before calling
+ * VM_UNBIND.
+ *
+ * The @start and @length musy specify a unique mapping bound with VM_BIND
+ * ioctl.
+ */
+struct drm_i915_gem_vm_unbind {
+       /** @vm_id: VM (address space) id to bind */
+       __u32 vm_id;
+
+       /** @rsvd: Reserved, MBZ */
+       __u32 rsvd;
+
+       /** @start: Virtual Address start to unbind */
+       __u64 start;
+
+       /** @length: Length of mapping to unbind */
+       __u64 length;
+
+       /**
+        * @flags: Supported flags are:
+        *
+        * I915_GEM_VM_UNBIND_FENCE_VALID:
+        * @fence is valid, needs unbind completion notification.
+        */
+       __u64 flags;
+#define I915_GEM_VM_UNBIND_FENCE_VALID (1 << 0)
+
+       /** @fence: Timeline fence for unbind completion signaling */
+       struct drm_i915_gem_vm_bind_fence fence;

I am not sure the simplified ioctl story is super coherent. If everything is now fully async and out of order, but the input fence has been dropped, then how is userspace supposed to handle the address space? It will have to wait (in userspace) for unbinds to complete before submitting subsequent binds which use the same VA range.


Yah and Mesa appararently will be having the support to handle it.

Maybe that's passable, but then the fact execbuf3 has no input fence suggests a userspace wait between it and binds. And I am pretty sure historically those were always quite bad for performance.


execbuf3 has the input fence through timline fence array support.

Presumably userspace clients are happy with no input fences or it was considered to costly to implement it?


Yah, apparently Mesa can work with no input fence. This helps us in
focusing on rest of the VM_BIND feature delivery.

Niranjana

Regards,

Tvrtko

+
+       /** @extensions: 0-terminated chain of extensions */
+       __u64 extensions;
+};
+
+/**
+ * struct drm_i915_gem_execbuffer3 - Structure for DRM_I915_GEM_EXECBUFFER3
+ * ioctl.
+ *
+ * DRM_I915_GEM_EXECBUFFER3 ioctl only works in VM_BIND mode and VM_BIND mode
+ * only works with this ioctl for submission.
+ * See I915_VM_CREATE_FLAGS_USE_VM_BIND.
+ */
+struct drm_i915_gem_execbuffer3 {
+       /**
+        * @ctx_id: Context id
+        *
+        * Only contexts with user engine map are allowed.
+        */
+       __u32 ctx_id;
+
+       /**
+        * @engine_idx: Engine index
+        *
+        * An index in the user engine map of the context specified by @ctx_id.
+        */
+       __u32 engine_idx;
+
+       /** @rsvd1: Reserved, MBZ */
+       __u32 rsvd1;
+
+       /**
+        * @batch_count: Number of batches in @batch_address array.
+        *
+        * 0 is invalid. For parallel submission, it should be equal to the
+        * number of (parallel) engines involved in that submission.
+        */
+       __u32 batch_count;
+
+       /**
+        * @batch_address: Array of batch gpu virtual addresses.
+        *
+        * If @batch_count is 1, then it is the gpu virtual address of the
+        * batch buffer. If @batch_count > 1, then it is a pointer to an array
+        * of batch buffer gpu virtual addresses.
+        */
+       __u64 batch_address;
+
+       /**
+        * @flags: Supported flags are:
+        *
+        * I915_EXEC3_SECURE:
+        * Request a privileged ("secure") batch buffer/s.
+        * It is only available for DRM_ROOT_ONLY | DRM_MASTER processes.
+        */
+       __u64 flags;
+#define I915_EXEC3_SECURE      (1<<0)
+
+       /** @rsvd2: Reserved, MBZ */
+       __u64 rsvd2;
+
+       /**
+        * @extensions: Zero-terminated chain of extensions.
+        *
+        * DRM_I915_GEM_EXECBUFFER3_EXT_TIMELINE_FENCES:
+        * It has same format as DRM_I915_GEM_EXECBUFFER_EXT_TIMELINE_FENCES.
+        * See struct drm_i915_gem_execbuffer_ext_timeline_fences.
+        */
+       __u64 extensions;
+#define DRM_I915_GEM_EXECBUFFER3_EXT_TIMELINE_FENCES   0
+};
+
+/**
+ * struct drm_i915_gem_create_ext_vm_private - Extension to make the object
+ * private to the specified VM.
+ *
+ * See struct drm_i915_gem_create_ext.
+ */
+struct drm_i915_gem_create_ext_vm_private {
+#define I915_GEM_CREATE_EXT_VM_PRIVATE         2
+       /** @base: Extension link. See struct i915_user_extension. */
+       struct i915_user_extension base;
+
+       /** @vm_id: Id of the VM to which the object is private */
+       __u32 vm_id;
+};

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