> On Tue, Nov 26, 2013 at 11:23:15AM +0000, Chris Wilson wrote:
> > As the execbuffer dispatch grows ever more complex and involves
> > multiple stages of moving objects into the aperture, we need to take
> > greater care that we do not evict our execbuffer objects prior to
> > dispatch. This is relatively simple as we can just keep the objects
> > pinned for not just the relocation but until we are finished.
> 
> One such example is the possibility of the context switch causing an eviction
> or hitting the shrinker in order to fit its object into the aperture.
> 
> Link: http://lists.freedesktop.org/archives/intel-gfx/2013-
> November/036166.html
> Reported-by: "Siluvery, Arun" <[email protected]>
> 

After a backport to the 3.10 tree and running the soak test for 25 hours:
Tested-by: Rafael Barbalho <[email protected]>

> > Signed-off-by: Chris Wilson <[email protected]>
> > Cc: Ben Widawsky <[email protected]>
> > Cc: Daniel Vetter <[email protected]>
> > Cc: [email protected]
> 
> --
> Chris Wilson, Intel Open Source Technology Centre
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