> From: Liu, Yi L <[email protected]>
> Sent: Monday, February 6, 2023 5:05 PM
> 
> +static void __vfio_iommufd_detach(struct vfio_device *vdev)
> +{
> +     iommufd_device_detach(vdev->iommufd_device);
> +     vdev->iommufd_attached = false;
> +}
> +
>  void vfio_iommufd_physical_unbind(struct vfio_device *vdev)
>  {
>       lockdep_assert_held(&vdev->dev_set->lock);
> 
> -     if (vdev->iommufd_attached) {
> -             iommufd_device_detach(vdev->iommufd_device);
> -             vdev->iommufd_attached = false;
> -     }
> +     if (vdev->iommufd_attached)
> +             __vfio_iommufd_detach(vdev);

I'm not sure whether this abstraction really improves things.

Just two callers. and the old code reads clearer to me which
checks a flag, does something and then clear the flag.

> @@ -74,6 +74,7 @@ struct vfio_device {
>   * @unbind_iommufd: Opposite of bind_iommufd
>   * @attach_ioas: Called when attaching device to an IOAS/HWPT managed
> by the
>   *            bound iommufd. Undo in unbind_iommufd.

"Undo in unbind_iommufd if @detach_ioas is not called".

> + * @detach_ioas: Opposite of attach_ioas, this is for runtime undo.

remove "this is for runtime undo" which is confusing.

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