The drm_rect_intersect() already returns if the intersection is visible
or not, so the use of drm_rect_visible() is duplicate.

Signed-off-by: Arthur Grillo <arthurgri...@riseup.net>
---
 drivers/gpu/drm/i915/display/intel_overlay.c | 3 +--
 1 file changed, 1 insertion(+), 2 deletions(-)

diff --git a/drivers/gpu/drm/i915/display/intel_overlay.c 
b/drivers/gpu/drm/i915/display/intel_overlay.c
index c12bdca8da9b..444d88f418c5 100644
--- a/drivers/gpu/drm/i915/display/intel_overlay.c
+++ b/drivers/gpu/drm/i915/display/intel_overlay.c
@@ -966,9 +966,8 @@ static int check_overlay_dst(struct intel_overlay *overlay,
                      rec->dst_width, rec->dst_height);
 
        clipped = req;
-       drm_rect_intersect(&clipped, &crtc_state->pipe_src);
 
-       if (!drm_rect_visible(&clipped) ||
+       if (!drm_rect_intersect(&clipped, &crtc_state->pipe_src) ||
            !drm_rect_equals(&clipped, &req))
                return -EINVAL;
 
-- 
2.39.2

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