Simplifies the control flow by replacing an empty `if (likely(offset == 0))` block with a `continue` statement. This improves readability and avoids unnecessary nesting.
Signed-off-by: Sebastian Brzezinka <sebastian.brzezi...@intel.com> --- v2 -> v3 - Split commit to isolate individual changes --- .../gpu/drm/i915/gem/i915_gem_execbuffer.c | 54 +++++++++---------- 1 file changed, 27 insertions(+), 27 deletions(-) diff --git a/drivers/gpu/drm/i915/gem/i915_gem_execbuffer.c b/drivers/gpu/drm/i915/gem/i915_gem_execbuffer.c index 42a525f28f3e..e66d2f60f23b 100644 --- a/drivers/gpu/drm/i915/gem/i915_gem_execbuffer.c +++ b/drivers/gpu/drm/i915/gem/i915_gem_execbuffer.c @@ -1568,36 +1568,36 @@ static int eb_relocate_vma(struct i915_execbuffer *eb, struct eb_vma *ev) do { u64 offset = eb_relocate_entry(eb, ev, r); - if (likely(offset == 0)) { - } else if ((s64)offset < 0) { + if (likely(offset == 0)) + continue; + + if ((s64)offset < 0) { remain = (int)offset; goto out; - } else { - /* - * Note that reporting an error now - * leaves everything in an inconsistent - * state as we have *already* changed - * the relocation value inside the - * object. As we have not changed the - * reloc.presumed_offset or will not - * change the execobject.offset, on the - * call we may not rewrite the value - * inside the object, leaving it - * dangling and causing a GPU hang. Unless - * userspace dynamically rebuilds the - * relocations on each execbuf rather than - * presume a static tree. - * - * We did previously check if the relocations - * were writable (access_ok), an error now - * would be a strange race with mprotect, - * having already demonstrated that we - * can read from this userspace address. - */ - offset = gen8_canonical_addr(offset & ~UPDATE); - __put_user(offset, - &urelocs[r - stack].presumed_offset); } + /* + * Note that reporting an error now + * leaves everything in an inconsistent + * state as we have *already* changed + * the relocation value inside the + * object. As we have not changed the + * reloc.presumed_offset or will not + * change the execobject.offset, on the + * call we may not rewrite the value + * inside the object, leaving it + * dangling and causing a GPU hang. Unless + * userspace dynamically rebuilds the + * relocations on each execbuf rather than + * presume a static tree. + * + * We did previously check if the relocations + * were writable (access_ok), an error now + * would be a strange race with mprotect, + * having already demonstrated that we + * can read from this userspace address. + */ + offset = gen8_canonical_addr(offset & ~UPDATE); + __put_user(offset, &urelocs[r - stack].presumed_offset); } while (r++, --count); urelocs += ARRAY_SIZE(stack); } while (remain); -- 2.34.1