On Tue, Dec 09, 2025 at 12:35:15PM +0200, Jani Nikula wrote:
> On Mon, 08 Dec 2025, Ville Syrjala <[email protected]> wrote:
> > From: Ville Syrjälä <[email protected]>
> >
> > Avoid using the VGA arbiter during intel_vga_get() for iGPUs because
> > that will clobber the VGA routing for whatever external GPU is the
> > current VGA device. That will cause all reads from VGA memory to
> > come back as 0xff/white, and thus we get a white rectangle on screen
> > when the external GPU switches from vgacon to fbcon.
> >
> > The iGPU has the highest VGA decode priority so it will steal all
> > VGA register accesses whenever its IO decoding is enabled. We'll only
> > keep the IO decode enabled for a short time so hopefully we don't
> > end up eating too many unrelated VGA register accesses.
> >
> > For discrete GPUs we need all the bridges to have their VGA forwarding
> > bits correctly configured so we can't really avoid the VGA arbiter
> > there. Although we only do this stuff on dGPUs when the VGA plane was
> > actaully enabled, so the dGPU should be the current VGA device
> > and thus have VGA routed to it already anyway.
> >
> > Signed-off-by: Ville Syrjälä <[email protected]>
>
> Again, I'll take your word for it.
>
> Acked-by: Jani Nikula <[email protected]>
>
After sleeping on this, I think the proper thing would be to
change the VGA arbiter to be able to restore the previous VGA
routing after the put(). But that'll be quite a bit of work,
so this seems fine for now.
>
> > ---
> > drivers/gpu/drm/i915/display/intel_vga.c | 54 ++++++++++++++++++++++--
> > 1 file changed, 50 insertions(+), 4 deletions(-)
> >
> > diff --git a/drivers/gpu/drm/i915/display/intel_vga.c
> > b/drivers/gpu/drm/i915/display/intel_vga.c
> > index 6a19fb242248..a2a1c33d053e 100644
> > --- a/drivers/gpu/drm/i915/display/intel_vga.c
> > +++ b/drivers/gpu/drm/i915/display/intel_vga.c
> > @@ -58,11 +58,58 @@ static bool has_vga_pipe_sel(struct intel_display
> > *display)
> > return DISPLAY_VER(display) < 7;
> > }
> >
> > +static bool intel_pci_set_io_decode(struct pci_dev *pdev, bool enable)
> > +{
> > + u16 old = 0, cmd;
> > +
> > + pci_read_config_word(pdev, PCI_COMMAND, &old);
> > + cmd = old & ~PCI_COMMAND_IO;
> > + if (enable)
> > + cmd |= PCI_COMMAND_IO;
> > + pci_write_config_word(pdev, PCI_COMMAND, cmd);
> > +
> > + return old & PCI_COMMAND_IO;
> > +}
> > +
> > +static bool intel_vga_get(struct intel_display *display)
> > +{
> > + struct pci_dev *pdev = to_pci_dev(display->drm->dev);
> > +
> > + /* WaEnableVGAAccessThroughIOPort:ctg+ */
> > +
> > + /*
> > + * Bypass the VGA arbiter on the iGPU and just enable
> > + * IO decode by hand. This avoids clobbering the VGA
> > + * routing for an external GPU when it's the current
> > + * VGA device, and thus prevents the all 0xff/white
> > + * readout from VGA memory when taking over from vgacon.
> > + *
> > + * The iGPU has the highest VGA decode priority so it will
> > + * grab any VGA IO access when IO decode is enabled, regardless
> > + * of how any other VGA routing bits are configured.
> > + */
> > + if (display->platform.dgfx)
> > + vga_get_uninterruptible(pdev, VGA_RSRC_LEGACY_IO);
> > +
> > + return intel_pci_set_io_decode(pdev, true);
> > +}
> > +
> > +static void intel_vga_put(struct intel_display *display, bool io_decode)
> > +{
> > + struct pci_dev *pdev = to_pci_dev(display->drm->dev);
> > +
> > + /* see intel_vga_get() */
> > + intel_pci_set_io_decode(pdev, io_decode);
> > +
> > + if (display->platform.dgfx)
> > + vga_put(pdev, VGA_RSRC_LEGACY_IO);
> > +}
> > +
> > /* Disable the VGA plane that we never use */
> > void intel_vga_disable(struct intel_display *display)
> > {
> > - struct pci_dev *pdev = to_pci_dev(display->drm->dev);
> > i915_reg_t vga_reg = intel_vga_cntrl_reg(display);
> > + bool io_decode;
> > u8 msr, sr1;
> > u32 tmp;
> >
> > @@ -106,8 +153,7 @@ void intel_vga_disable(struct intel_display *display)
> > goto reset_vgacntr;
> > }
> >
> > - /* WaEnableVGAAccessThroughIOPort:ctg,elk,ilk,snb,ivb,vlv,hsw */
> > - vga_get_uninterruptible(pdev, VGA_RSRC_LEGACY_IO);
> > + io_decode = intel_vga_get(display);
> >
> > outb(0x01, VGA_SEQ_I);
> > sr1 = inb(VGA_SEQ_D);
> > @@ -129,7 +175,7 @@ void intel_vga_disable(struct intel_display *display)
> > msr &= ~VGA_MIS_COLOR;
> > outb(msr, VGA_MIS_W);
> >
> > - vga_put(pdev, VGA_RSRC_LEGACY_IO);
> > + intel_vga_put(display, io_decode);
> >
> > udelay(300);
>
> --
> Jani Nikula, Intel
--
Ville Syrjälä
Intel