Now that try_vesa_interface is the default fallback mechanism it need not be reassigned to true based on certain checks.
Signed-off-by: Suraj Kandpal <[email protected]> --- drivers/gpu/drm/i915/display/intel_dp_aux_backlight.c | 8 -------- 1 file changed, 8 deletions(-) diff --git a/drivers/gpu/drm/i915/display/intel_dp_aux_backlight.c b/drivers/gpu/drm/i915/display/intel_dp_aux_backlight.c index f14abc48a2a7..e0d0eee30ef4 100644 --- a/drivers/gpu/drm/i915/display/intel_dp_aux_backlight.c +++ b/drivers/gpu/drm/i915/display/intel_dp_aux_backlight.c @@ -668,20 +668,12 @@ int intel_dp_aux_init_backlight_funcs(struct intel_connector *connector) if (panel->vbt.backlight.type != INTEL_BACKLIGHT_VESA_EDP_AUX_INTERFACE) try_intel_interface = true; - try_vesa_interface = true; - break; - case INTEL_DP_AUX_BACKLIGHT_FORCE_VESA: - try_vesa_interface = true; break; case INTEL_DP_AUX_BACKLIGHT_FORCE_INTEL: try_intel_interface = true; break; } - /* For eDP 1.5 and above we are supposed to use VESA interface for brightness control */ - if (intel_dp->edp_dpcd[0] >= DP_EDP_15) - try_vesa_interface = true; - /* * Since Intel has their own backlight control interface, the majority of machines out there * using DPCD backlight controls with Intel GPUs will be using this interface as opposed to -- 2.34.1
