On 10/30/2014 04:41 PM, Chris Wilson wrote:
On Thu, Oct 30, 2014 at 04:39:36PM +0000, Tvrtko Ursulin wrote:
From: Tvrtko Ursulin <tvrtko.ursu...@intel.com>

Things like reliable GGTT mappings and mirrored 3d display will need to be
to map the same object twice into the GGTT.

What's a reliable GGTT mapping and how does it differ from today's
notoriously unreliable mappings?

Ask Daniel. :P But you are probably aiming at the short commit message, which I justify with the RFC tag. :)

As far as I understand it idea is to allow mapping a subset of an object to work around the 256Mb limit of the mappable region. How it was described sounded a bit like VM inside a VM but I am more interested in the infrastructure than this particular justification.

Regards,

Tvrtko
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