On 02/02/2015 09:54 AM, Daniel Vetter wrote:
On Fri, Jan 30, 2015 at 05:36:57PM +0000, Tvrtko Ursulin wrote:
From: Tvrtko Ursulin <[email protected]>

Use the fb modifier if it was specified over object tiling mode.

Signed-off-by: Tvrtko Ursulin <[email protected]>
---
  drivers/gpu/drm/i915/intel_display.c | 40 +++++++++++++++++++++++++++++-------
  1 file changed, 33 insertions(+), 7 deletions(-)

diff --git a/drivers/gpu/drm/i915/intel_display.c 
b/drivers/gpu/drm/i915/intel_display.c
index e22afbe..ca69da0 100644
--- a/drivers/gpu/drm/i915/intel_display.c
+++ b/drivers/gpu/drm/i915/intel_display.c
@@ -12671,6 +12671,20 @@ static const struct drm_framebuffer_funcs 
intel_fb_funcs = {
        .create_handle = intel_user_framebuffer_create_handle,
  };

+static unsigned int
+intel_fb_modifier_to_tiling(u64 modifier)
+{
+       switch (modifier) {
+       case I915_FORMAT_MOD_X_TILED:
+               return I915_TILING_X;
+       default:
+       case I915_FORMAT_MOD_NONE:
+               break;
+       }
+
+       return I915_TILING_NONE;
+}
+
  static int intel_framebuffer_init(struct drm_device *dev,
                                  struct intel_framebuffer *intel_fb,
                                  struct drm_mode_fb_cmd2 *mode_cmd,
@@ -12678,11 +12692,23 @@ static int intel_framebuffer_init(struct drm_device 
*dev,
  {
        int aligned_height;
        int pitch_limit;
+       unsigned int tiling_mode = obj->tiling_mode;
        int ret;

        WARN_ON(!mutex_is_locked(&dev->struct_mutex));

-       if (obj->tiling_mode == I915_TILING_Y) {
+       if (mode_cmd->flags & DRM_MODE_FB_MODIFIERS) {
+               tiling_mode =
+                       intel_fb_modifier_to_tiling(mode_cmd->modifier[0]);
+               if (tiling_mode != obj->tiling_mode &&
+                       obj->tiling_mode != I915_TILING_NONE) {
+                       DRM_ERROR("Tiling modifier mismatch %u vs obj %u!\n",
+                                       tiling_mode, obj->tiling_mode);
+                       return -EINVAL;
+               }
+       }

Ah, here comes the magic. I think this might be simpler if we just use
->modifier (and fix it up if FB_MODIFIERS isn't set).

Btw another reason for this split is that this way we have a clear
separation between the tiling modes supported generally (as fb modifiers)
and the tiling modes supported by fences. It might therefore make sense to
rename obj->tiling_mode with a cocci patch to obj->fencing_mode or
->fence_tiling_mode). To make it really clear that it's just about the
global gtt fences and nothing more.

I don't really like using ->modifier directly in tiling patch since it is an bag of unrelated stuff, not only a superset. Unrelated especially, but not only, from the point of view of call sites / users.

Therefore I see some design elegance in extracting the tiling, or any other logical group of modifiers before hand.

At the very least would call something like intel_fb_modifier_to_tiling(), but, it is very ugly to have a dynamic cost at every call site. Which is another reason why I preferred to extract the data before hand.

Regards,

Tvrtko
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