Don't set the size of bindless surface state on rendercopy.
And as of doing so, take into account the workaround for setting
the command size.

This was tried during hunting for
https://bugs.freedesktop.org/show_bug.cgi?id=89959. But no
impact was found.

Cc: Arun Siluvery <[email protected]>
Signed-off-by: Mika Kuoppala <[email protected]>
---
 lib/rendercopy_gen9.c | 10 +++++++---
 1 file changed, 7 insertions(+), 3 deletions(-)

diff --git a/lib/rendercopy_gen9.c b/lib/rendercopy_gen9.c
index 0766192..4a4a604 100644
--- a/lib/rendercopy_gen9.c
+++ b/lib/rendercopy_gen9.c
@@ -511,7 +511,11 @@ gen7_emit_push_constants(struct intel_batchbuffer *batch) {
 
 static void
 gen9_emit_state_base_address(struct intel_batchbuffer *batch) {
-       OUT_BATCH(GEN6_STATE_BASE_ADDRESS | (19 - 2));
+
+       /* WaBindlessSurfaceStateModifyEnable:skl,bxt */
+       /* The length has to be one less if we dont modify
+          bindless state */
+       OUT_BATCH(GEN6_STATE_BASE_ADDRESS | (19 - 1 - 2));
 
        /* general */
        OUT_BATCH(0 | BASE_ADDRESS_MODIFY);
@@ -544,9 +548,9 @@ gen9_emit_state_base_address(struct intel_batchbuffer 
*batch) {
        OUT_BATCH(1 << 12 | 1);
 
        /* Bindless surface state base address */
-       OUT_BATCH(0 | BASE_ADDRESS_MODIFY);
        OUT_BATCH(0);
-       OUT_BATCH(0xfffff000);
+       OUT_BATCH(0);
+       OUT_BATCH(0);
 }
 
 static void
-- 
2.1.4

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