From Gen9, by default push constant command is not committed to the shader unit
untill the corresponding shader's BTP_* command is parsed. This is the
behaviour when set shader is enabled. This patch updates the batch to follow
this requirement otherwise it results in gpu hang.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89959

Set shader need to be disabled if legacy behaviour is required.

Cc: Ben Widawsky <[email protected]>
Cc: Joonas Lahtinen <[email protected]>
Cc: Mika Kuoppala <[email protected]>
Signed-off-by: Arun Siluvery <[email protected]>
---

If this patch is applied then we don't need to disable set shader bit
in kernel and the following can be discarded.

http://lists.freedesktop.org/archives/intel-gfx/2015-August/073425.html

 lib/rendercopy_gen9.c | 14 +++++++-------
 1 file changed, 7 insertions(+), 7 deletions(-)

diff --git a/lib/rendercopy_gen9.c b/lib/rendercopy_gen9.c
index 4a4a604..9537480 100644
--- a/lib/rendercopy_gen9.c
+++ b/lib/rendercopy_gen9.c
@@ -590,13 +590,9 @@ gen8_emit_multisample(struct intel_batchbuffer *batch) {
 
 static void
 gen8_emit_vs(struct intel_batchbuffer *batch) {
-       OUT_BATCH(GEN7_3DSTATE_BINDING_TABLE_POINTERS_VS);
+       OUT_BATCH(GEN6_3DSTATE_CONSTANT_VS | (11-2));
        OUT_BATCH(0);
-
-       OUT_BATCH(GEN7_3DSTATE_SAMPLER_STATE_POINTERS_VS);
        OUT_BATCH(0);
-
-       OUT_BATCH(GEN6_3DSTATE_CONSTANT_VS | (11-2));
        OUT_BATCH(0);
        OUT_BATCH(0);
        OUT_BATCH(0);
@@ -605,7 +601,11 @@ gen8_emit_vs(struct intel_batchbuffer *batch) {
        OUT_BATCH(0);
        OUT_BATCH(0);
        OUT_BATCH(0);
+
+       OUT_BATCH(GEN7_3DSTATE_BINDING_TABLE_POINTERS_VS);
        OUT_BATCH(0);
+
+       OUT_BATCH(GEN7_3DSTATE_SAMPLER_STATE_POINTERS_VS);
        OUT_BATCH(0);
 
        OUT_BATCH(GEN6_3DSTATE_VS | (9-2));
@@ -998,14 +998,14 @@ void gen9_render_copyfunc(struct intel_batchbuffer *batch,
 
        gen8_emit_sf(batch);
 
+       gen8_emit_ps(batch, ps_kernel_off);
+
        OUT_BATCH(GEN7_3DSTATE_BINDING_TABLE_POINTERS_PS);
        OUT_BATCH(ps_binding_table);
 
        OUT_BATCH(GEN7_3DSTATE_SAMPLER_STATE_POINTERS_PS);
        OUT_BATCH(ps_sampler_state);
 
-       gen8_emit_ps(batch, ps_kernel_off);
-
        OUT_BATCH(GEN6_3DSTATE_SCISSOR_STATE_POINTERS);
        OUT_BATCH(scissor_state);
 
-- 
1.9.1

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