On 13/10/15 14:22, Chris Wilson wrote:
Pinning a userptr onto the hardware raises interesting questions about
the lifetime of such a surface as the framebuffer extends that life
beyond the client's address space. That is the hardware will need to
keep scanning out from the backing storage even after the client wants
to remap its address space. As the hardware pins the backing storage,
the userptr becomes invalid and this raises a WARN when the clients
tries to unmap its address space. The situation can be even more
complicated when the buffer is passed between processes, between a
client and display server, where the lifetime and hardware access is
even more confusing. Deny it.

Reviewed-by: Tvrtko Ursulin <[email protected]>

Regards,

Tvrtko
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