On Thu, Nov 5, 2015 at 4:56 PM, Ben Widawsky
<[email protected]> wrote:
> This prevents the simulator from barfing when it sees commands from another
> ring. I've been using this locally for a very long time.

Yea, that looks good, thanks Ben.

Reviewed-by: Kristian Høgsberg <[email protected]>

> Cc: Kristian Høgsberg <[email protected]>
> Signed-off-by: Ben Widawsky <[email protected]>
> ---
>  tools/aubdump.c | 2 +-
>  1 file changed, 1 insertion(+), 1 deletion(-)
>
> diff --git a/tools/aubdump.c b/tools/aubdump.c
> index a17dc10..d9ee791 100644
> --- a/tools/aubdump.c
> +++ b/tools/aubdump.c
> @@ -315,7 +315,7 @@ dump_execbuffer2(int fd, struct drm_i915_gem_execbuffer2 
> *execbuffer2)
>  {
>         struct drm_i915_gem_exec_object2 *exec_objects =
>                 (struct drm_i915_gem_exec_object2 *) (uintptr_t) 
> execbuffer2->buffers_ptr;
> -       uint32_t ring_flag = 0;
> +       uint32_t ring_flag = execbuffer2->flags & I915_EXEC_RING_MASK;
>         uint32_t offset = gtt_size;
>         struct drm_i915_gem_exec_object2 *obj;
>         struct bo *bo, *batch_bo;
> --
> 2.6.2
>
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