On ke, 2016-04-20 at 08:43 +0100, Chris Wilson wrote:
> When iterating over the bound list, we expect all objects there to have
> their pages pinned (by the bound VMA). So only add those objects with
> additional pin count on their pages as "pinned". These should be those
> objects used for display and hardware access.
> 
> Reported-by: Akash Goel <[email protected]>
> Signed-off-by: Chris Wilson <[email protected]>

Reviewed-by: Joonas Lahtinen <[email protected]>

> Cc: Akash Goel <[email protected]>
> ---
>  drivers/gpu/drm/i915/i915_gem_shrinker.c | 2 +-
>  1 file changed, 1 insertion(+), 1 deletion(-)
> 
> diff --git a/drivers/gpu/drm/i915/i915_gem_shrinker.c 
> b/drivers/gpu/drm/i915/i915_gem_shrinker.c
> index d46388f25e04..4e4fcfa76b4c 100644
> --- a/drivers/gpu/drm/i915/i915_gem_shrinker.c
> +++ b/drivers/gpu/drm/i915/i915_gem_shrinker.c
> @@ -361,7 +361,7 @@ i915_gem_shrinker_oom(struct notifier_block *nb, unsigned 
> long event, void *ptr)
>               if (!obj->base.filp)
>                       continue;
>  
> -             if (obj->pages_pin_count)
> +             if (obj->pages_pin_count > num_vma_bound(obj))
>                       pinned += obj->base.size;
>               else
>                       bound += obj->base.size;
-- 
Joonas Lahtinen
Open Source Technology Center
Intel Corporation
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