Thx for this comment - I'm still trying to get it to work with new
drivers (I have posted a GLDirect method but It was sub-optimal to say
the least :( )

On 29 Sie, 00:12, Vek892 <[EMAIL PROTECTED]> wrote:
> Jedi Academy had a kernel32.dll error i think (re-formated my comp.
> soo the log is gone). it may of been a d3d9.dll error...... Also all
> of the fixes for JA w/o the modded drivers is working, RABBITS modded
> drivers also worked.
>
> On Aug 25, 1:22 pm, JuiCe <[EMAIL PROTECTED]> wrote:
>
> > I'm trying to track down the problem with openGL. Did you have those
> > problems with older drives?
>
> > By 'star wars game' you are refering to Jedi Academy right?
>
> > I have a problem with JA - its not working on my rig but its listed as
> > compatible on some Intel GMA Gaming lists on the internet.
>
> > On 25 Sie, 14:16, ndue_lee <[EMAIL PROTECTED]> wrote:
>
> > > OK, my review. sorry for being late...
> > > here's what i've got from this modded driver (7.15.10.1537) from
> > > Juice, in my system (t5200, 2gb, gma 950, vista H.Premium 32bit sp1):
>
> > > [-] it didn`t change your openGL version 1.4 to 2.0 or later,
> > > instead..
>
> > > [-] the modded driver is a problem big time when executing openGL
> > > based application (tested both cinebench 9.5 and 10, star wars game,
> > > so on). it launched and CRASHed.
>
> > > [+] performance gain in some of my direct-x games (not sure but i
> > > think 10-15% more)
>
> > > [+] some of previously-didn't-work,-need-3da-or-ss2 games now runs
> > > fine with registry changes (full spectrum warriors ten hammer, war
> > > world tactical combat v1.9, so on) except overlord demo gave me BSOD.
>
> > > [+] 0.1 higher index in vista WEI
>
> > > Finally, a modded driver after v.15.9.8!!!!!!!
> > > BIG-REP for mr.juice and mr.rabbit, can't wait for the next..
> > > those who also had tested this driver, write your review here or post
> > > your comments.- Hide quoted text -
>
> > - Show quoted text -
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