You have to add every single game in the registry?!
What happens if you don't?

Btw, why not just use iBLB0 and iBLB1?
The GMA950 is closer to an GMA 9100 than those newer X3100, so for the
i945GM you'll have:

%iCLGD0% = iBLB0, PCI\VEN_8086&DEV_27A2
%iCLGD1% = iBLB1, PCI\VEN_8086&DEV_27A6
%iCLGE0% = iBLB0, PCI\VEN_8086&DEV_27AE

iBLB#_'s
CopyFiles=ialm.Miniport, ialm.Display, Copp.Copy,
CUI.Copy,Resource.Copy,CUISDK.Copy , OpenGL.Copy.Legacy
AddReg =  CUI.AddReg , OpenGL.AddReg.Legacy, CUISDK.AddReg

VS i965G/M_'s
CopyFiles=ialm.Miniport, ialm.Display, Copp.Copy, MedKrnG400.Copy,
CUI.Copy,Resource.Copy,CUISDK.Copy , OpenGL.Copy.Gen4
AddReg =  CUI.AddReg , OpenGL.AddReg.Gen4, Sprite.AddReg,
CUISDK.AddReg

Differences being no MedKrnG400.Copy, OpenGL.Copy.Legacy instead of
OpenGL.Copy.Gen4 and no Sprite.AddReg

When I tried for myself, the drivers did install but no change in
3DMark06 score and playability in NFSMW, didn't test OpenGL.
Also lost the DXVA for MPEG-2 acceleration

On Sep 12, 4:39 pm, JuiCe <[EMAIL PROTECTED]> wrote:
> About running FoF without Gldirect and slow OpenGL
>
> Did you add FoF to the registry?
>
> My addgame.reg (in files section on the group) is for Vista but I
> think the registry location will be the same. Just download it, and
> replace game.exe with the name of fof executable.
>
> On 12 Wrz, 22:11, Espionage724 <[EMAIL PROTECTED]> wrote:
>
>
>
> > I tried GLDirect but FoF kept crashing on startup.
>
> > Also about EAX, It was working with some of my games but I had 3DSound
> > Back (Realtek's form of Alchemy).
>
> > I would love to get OpenGL working with modded drivers in XP because I
> > get higher FPS in XP (and plus full EAX support). Wish I knew what was
> > causing GL to be super slow though. I'll end up working with it more
> > tonight I guess.
>
> > Plus on XP, my guitar for FoF has working double strum (in vista,
> > double strum wouldn't always register). No idea why exactly though.
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