I guess I'll try to add it to the registry. i thought that if you
added games to the registry it only told the game to use either
Software/Hardware TnL? And I figure FoF wouldn't even take advantage
of either?

On Sep 12, 7:29 pm, JuiCe <[EMAIL PROTECTED]> wrote:
> Im' talking about vista.
>
> You have to add games to registry if you want to run them faster/run
> them at all - I have only a bunch of games to try but - COD2 doesn't
> work without the registry fix, splinter cell runs slower, splinter
> cell chaos theory doesn't run at all without registry fix
>
> We're shooting for gen 4 not legacy - that is why we are changing
> entries for 965. At least I do - it's trial and error - if you proove
> that you settings are better everybody will be eating out of your
> hand :D
>
> Try to test OpenGL - for many people its crucial! For example JA demo
> is a good 
> testftp://ftp.blueyonder.co.uk/blueyondergames/blueyondergames/demos/Jedi...
>
> On 12 Wrz, 23:46, Daijoubu <[EMAIL PROTECTED]> wrote:
>
> > You have to add every single game in the registry?!
> > What happens if you don't?
>
> > Btw, why not just use iBLB0 and iBLB1?
> > The GMA950 is closer to an GMA 9100 than those newer X3100, so for the
> > i945GM you'll have:
>
> > %iCLGD0% = iBLB0, PCI\VEN_8086&DEV_27A2
> > %iCLGD1% = iBLB1, PCI\VEN_8086&DEV_27A6
> > %iCLGE0% = iBLB0, PCI\VEN_8086&DEV_27AE
>
> > iBLB#_'s
> > CopyFiles=ialm.Miniport, ialm.Display, Copp.Copy,
> > CUI.Copy,Resource.Copy,CUISDK.Copy , OpenGL.Copy.Legacy
> > AddReg =  CUI.AddReg , OpenGL.AddReg.Legacy, CUISDK.AddReg
>
> > VS i965G/M_'s
> > CopyFiles=ialm.Miniport, ialm.Display, Copp.Copy, MedKrnG400.Copy,
> > CUI.Copy,Resource.Copy,CUISDK.Copy , OpenGL.Copy.Gen4
> > AddReg =  CUI.AddReg , OpenGL.AddReg.Gen4, Sprite.AddReg,
> > CUISDK.AddReg
>
> > Differences being no MedKrnG400.Copy, OpenGL.Copy.Legacy instead of
> > OpenGL.Copy.Gen4 and no Sprite.AddReg
>
> > When I tried for myself, the drivers did install but no change in
> > 3DMark06 score and playability in NFSMW, didn't test OpenGL.
> > Also lost the DXVA for MPEG-2 acceleration
>
> > On Sep 12, 4:39 pm, JuiCe <[EMAIL PROTECTED]> wrote:
>
> > > About running FoF without Gldirect and slow OpenGL
>
> > > Did you add FoF to the registry?
>
> > > My addgame.reg (in files section on the group) is for Vista but I
> > > think the registry location will be the same. Just download it, and
> > > replace game.exe with the name of fof executable.
>
> > > On 12 Wrz, 22:11, Espionage724 <[EMAIL PROTECTED]> wrote:
>
> > > > I tried GLDirect but FoF kept crashing on startup.
>
> > > > Also about EAX, It was working with some of my games but I had 3DSound
> > > > Back (Realtek's form of Alchemy).
>
> > > > I would love to get OpenGL working with modded drivers in XP because I
> > > > get higher FPS in XP (and plus full EAX support). Wish I knew what was
> > > > causing GL to be super slow though. I'll end up working with it more
> > > > tonight I guess.
>
> > > > Plus on XP, my guitar for FoF has working double strum (in vista,
> > > > double strum wouldn't always register). No idea why exactly though.
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