I guess I'll try to add it to the registry. i thought that if you added games to the registry it only told the game to use either Software/Hardware TnL? And I figure FoF wouldn't even take advantage of either?
On Sep 12, 7:29 pm, JuiCe <[EMAIL PROTECTED]> wrote: > Im' talking about vista. > > You have to add games to registry if you want to run them faster/run > them at all - I have only a bunch of games to try but - COD2 doesn't > work without the registry fix, splinter cell runs slower, splinter > cell chaos theory doesn't run at all without registry fix > > We're shooting for gen 4 not legacy - that is why we are changing > entries for 965. At least I do - it's trial and error - if you proove > that you settings are better everybody will be eating out of your > hand :D > > Try to test OpenGL - for many people its crucial! For example JA demo > is a good > testftp://ftp.blueyonder.co.uk/blueyondergames/blueyondergames/demos/Jedi... > > On 12 Wrz, 23:46, Daijoubu <[EMAIL PROTECTED]> wrote: > > > You have to add every single game in the registry?! > > What happens if you don't? > > > Btw, why not just use iBLB0 and iBLB1? > > The GMA950 is closer to an GMA 9100 than those newer X3100, so for the > > i945GM you'll have: > > > %iCLGD0% = iBLB0, PCI\VEN_8086&DEV_27A2 > > %iCLGD1% = iBLB1, PCI\VEN_8086&DEV_27A6 > > %iCLGE0% = iBLB0, PCI\VEN_8086&DEV_27AE > > > iBLB#_'s > > CopyFiles=ialm.Miniport, ialm.Display, Copp.Copy, > > CUI.Copy,Resource.Copy,CUISDK.Copy , OpenGL.Copy.Legacy > > AddReg = CUI.AddReg , OpenGL.AddReg.Legacy, CUISDK.AddReg > > > VS i965G/M_'s > > CopyFiles=ialm.Miniport, ialm.Display, Copp.Copy, MedKrnG400.Copy, > > CUI.Copy,Resource.Copy,CUISDK.Copy , OpenGL.Copy.Gen4 > > AddReg = CUI.AddReg , OpenGL.AddReg.Gen4, Sprite.AddReg, > > CUISDK.AddReg > > > Differences being no MedKrnG400.Copy, OpenGL.Copy.Legacy instead of > > OpenGL.Copy.Gen4 and no Sprite.AddReg > > > When I tried for myself, the drivers did install but no change in > > 3DMark06 score and playability in NFSMW, didn't test OpenGL. > > Also lost the DXVA for MPEG-2 acceleration > > > On Sep 12, 4:39 pm, JuiCe <[EMAIL PROTECTED]> wrote: > > > > About running FoF without Gldirect and slow OpenGL > > > > Did you add FoF to the registry? > > > > My addgame.reg (in files section on the group) is for Vista but I > > > think the registry location will be the same. Just download it, and > > > replace game.exe with the name of fof executable. > > > > On 12 Wrz, 22:11, Espionage724 <[EMAIL PROTECTED]> wrote: > > > > > I tried GLDirect but FoF kept crashing on startup. > > > > > Also about EAX, It was working with some of my games but I had 3DSound > > > > Back (Realtek's form of Alchemy). > > > > > I would love to get OpenGL working with modded drivers in XP because I > > > > get higher FPS in XP (and plus full EAX support). Wish I knew what was > > > > causing GL to be super slow though. I'll end up working with it more > > > > tonight I guess. > > > > > Plus on XP, my guitar for FoF has working double strum (in vista, > > > > double strum wouldn't always register). No idea why exactly though. --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "INTEL 9XX Gaming" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/intel9x-gaming?hl=en -~----------~----~----~----~------~----~------~--~---
