First of all i  would like to thank the people behind this group ..as
they have given my 945g a new life....

Now coming to the problem....

Has anyone been successful in running settlers -VI rise of empires..

It's min requirements are only vertex shader 1.1 and pixel shader 1.3
which i think are  present in 82945g chipset.


1.  If you  start normally without 3d analyzer ..when  you start a
new/custom game all you see is black  screen..but  the buildings can
be seen..and you can hear the music/sound

2. with 3d analyzer  the game runs but the textures look corrupted...

3. Swift shader it runs perfectly but lags a lot...

I only tried the basic settings in 3d analyzer i.e force sw
tnl,emulate hw tnl, emulate pixel shader caps,bump map  caps...but i
was unable to find correct settings for this game....

IF Anyone here has tired this game and was able to run it can you
suggest anything which i can do to to play it properly...


       Thanks and waiting for your replies.....


--~--~---------~--~----~------------~-------~--~----~
You received this message because you are subscribed to the Google Groups 
"INTEL 9XX Gaming" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to [EMAIL PROTECTED]
For more options, visit this group at 
http://groups.google.com/group/intel9x-gaming?hl=en
-~----------~----~----~----~------~----~------~--~---

Reply via email to