First of all i would like to thank the people behind this group ..as
they have given my 945g a new life....
Now coming to the problem....
Has anyone been successful in running settlers -VI rise of empires..
It's min requirements are only vertex shader 1.1 and pixel shader 1.3
which i think are present in 82945g chipset.
1. If you start normally without 3d analyzer ..when you start a
new/custom game all you see is black screen..but the buildings can
be seen..and you can hear the music/sound
2. with 3d analyzer the game runs but the textures look corrupted...
3. Swift shader it runs perfectly but lags a lot...
I only tried the basic settings in 3d analyzer i.e force sw
tnl,emulate hw tnl, emulate pixel shader caps,bump map caps...but i
was unable to find correct settings for this game....
IF Anyone here has tired this game and was able to run it can you
suggest anything which i can do to to play it properly...
Thanks and waiting for your replies.....
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