Thanks yashar123 but there's no change with registry tweak, maybe
because I have 915g. I leave part of the bug report it generates after
it crashes with 3dA, maybe it can help.

Create 3D device:
 Hardware TnL detected...
 Hardware CubeMap detected...
.driver "3D-Analyze v2.3 - http://www.tommti-systems.com";
( 6.14.10.4764 )
.desctiption "3D-Analyze v2.3 - http://www.tommti-systems.com";
.vendorid 0x10de
.deviceid 0x330
.subsysid 0x1c41028
.revision 0x4
.pixel shader 2.0 or better and vertex shaders 1.1 or better found
.nvidia like hardware detected
   Try to create device with D3DFMT_D24S8 depth-buffer
   HAL device has been created
.Find texture formats...
# texture format for alpha textures is D3DFMT_DXT5
# texture format for textures is D3DFMT_DXT5
   Texture formats has been found
XRender::ResetDevice
   Get render target...
   Get ZBuffer...

.C.
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