Yea this is true, but I think with your server, we would need a way to have editing of stuff on the fly. If you could do this with your server, or better yet, host a SVN server from your domain, then that would be great.
I tried making a quick SVN on my server PC that I use for my WoW server but it didn't work (no Web-DAV or something) so I'll continue messing with it. On Thu, Dec 17, 2009 at 7:19 PM, henry franz <[email protected]> wrote: > reply asap so I can upload the files to my server. So people would not > have to wait for rapidshare timers etc :) > > On Dec 18, 8:16 am, henry franz <[email protected]> wrote: >> If you would like, I could make a site where we can all download 9xx >> with latest, beta etc etc :) and I also have a domain name. So it is >> accessible just tell me what are the files that I would have to >> upload. :) >> >> On Dec 18, 4:18 am, Espionage724 <[email protected]> wrote: >> >> > I'll have to find some more info about it. >> >> > But from what I understand, you need a server of some sort. You could use: >> >> > 1. Free SVN server (Sourceforge) >> > 2. Paid (Unknown) >> > 3. File Server (or some PC that is accessible from IP that can share files) >> >> > Once you have one of those, you simply put the main MD folder onto the >> > SVN. I recommend a folder setup like: >> >> > - Release (for major packages like 1.0, 1.1 BETA, 1.1 FINAL) >> > - Development (this would contain 1.1 FINAL, or whatever modded code >> > you have now that you want tested) >> >> > Then users would use their SVN client and point to the root folder of >> > the SVN server (which would show the 2 main folders above) or, they >> > could just simply point it at the Development folder for easier >> > access. Then they download whatever you have in that folder. >> >> > I'll do more investigation on it :) >> >> > On Thu, Dec 17, 2009 at 1:10 PM, AngelicTears <[email protected]> wrote: >> > > err, how exactly we're gonna create one? and what can we do bro Espi? >> >> > > On Fri, Dec 18, 2009 at 2:06 AM, AngelicTears <[email protected]> wrote: >> >> > >> well, for the developers point of view, it is easy to share codes..sure, >> > >> it doesnt hurt to try it here... >> >> > >> On Thu, Dec 17, 2009 at 11:48 PM, Namige <[email protected]> wrote: >> >> > >>> I used SVN when updating a auto bot for Runescape so yh, it's pretty >> > >>> easy to use but i'd rather just download the file from rapidshare >> > >>> etc... >> >> > >>> On Dec 17, 11:49 am, Espionage724 <[email protected]> wrote: >> > >>> > What do you guys think? With MD's on the SVN, we could test MD's (and >> > >>> > even develop them) easily when updates are made. >> >> > >>> > For instance, lets say I made a 950 GMA MD for XP right now, fairly >> > >>> > stable. Then 2 mins later, I find a fix that makes it better, instead >> > >>> > of me having to zip the file up and then tell everyone the new link, >> > >>> > I >> > >>> > could just throw the change on SVN, so you could get it easier. >> >> > >>> > SVN (from what Ive seen anyway) lets you download multiple files >> > >>> > (useful for source code) easier. Without SVN, people would have to >> > >>> > download hundreds (even thousands) of files manually, or have to >> > >>> > apply >> > >>> > updates manually to that said source code. >> >> > >>> > Heres a video that shows what it >> > >>> > does:http://www.youtube.com/watch?v=fhk7bdmVrng&feature=related >> >> > >>> INTEL 9xx SOLDIERS SANS FRONTIERS >> >> > > INTEL 9xx SOLDIERS SANS FRONTIERS >> >> > -- >> > Espionage724 Has A Signature... >> >> > > INTEL 9xx SOLDIERS SANS FRONTIERS > -- Espionage724 Has A Signature... INTEL 9xx SOLDIERS SANS FRONTIERS
