Yea this is true, but I think with your server, we would need a way to
have editing of stuff on the fly. If you could do this with your
server, or better yet, host a SVN server from your domain, then that
would be great.

I tried making a quick SVN on my server PC that I use for my WoW
server but it didn't work (no Web-DAV or something) so I'll continue
messing with it.

On Thu, Dec 17, 2009 at 7:19 PM, henry franz <[email protected]> wrote:
> reply asap so I can upload the files to my server. So people would not
> have to wait for rapidshare timers etc :)
>
> On Dec 18, 8:16 am, henry franz <[email protected]> wrote:
>> If you would like, I could make a site where we can all download 9xx
>> with latest, beta etc etc :) and I also have a domain name. So it is
>> accessible just tell me what are the files that I would have to
>> upload. :)
>>
>> On Dec 18, 4:18 am, Espionage724 <[email protected]> wrote:
>>
>> > I'll have to find some more info about it.
>>
>> > But from what I understand, you need a server of some sort. You could use:
>>
>> > 1. Free SVN server (Sourceforge)
>> > 2. Paid (Unknown)
>> > 3. File Server (or some PC that is accessible from IP that can share files)
>>
>> > Once you have one of those, you simply put the main MD folder onto the
>> > SVN. I recommend a folder setup like:
>>
>> > - Release (for major packages like 1.0, 1.1 BETA, 1.1 FINAL)
>> > - Development (this would contain 1.1 FINAL, or whatever modded code
>> > you have now that you want tested)
>>
>> > Then users would use their SVN client and point to the root folder of
>> > the SVN server (which would show the 2 main folders above) or, they
>> > could just simply point it at the Development folder for easier
>> > access. Then they download whatever you have in that folder.
>>
>> > I'll do more investigation on it :)
>>
>> > On Thu, Dec 17, 2009 at 1:10 PM, AngelicTears <[email protected]> wrote:
>> > > err, how exactly we're gonna create one? and what can we do bro Espi?
>>
>> > > On Fri, Dec 18, 2009 at 2:06 AM, AngelicTears <[email protected]> wrote:
>>
>> > >> well, for the developers point of view, it is easy to share codes..sure,
>> > >> it doesnt hurt to try it here...
>>
>> > >> On Thu, Dec 17, 2009 at 11:48 PM, Namige <[email protected]> wrote:
>>
>> > >>> I used SVN when updating a auto bot for Runescape so yh, it's pretty
>> > >>> easy to use but i'd rather just download the file from rapidshare
>> > >>> etc...
>>
>> > >>> On Dec 17, 11:49 am, Espionage724 <[email protected]> wrote:
>> > >>> > What do you guys think? With MD's on the SVN, we could test MD's (and
>> > >>> > even develop them) easily when updates are made.
>>
>> > >>> > For instance, lets say I made a 950 GMA MD for XP right now, fairly
>> > >>> > stable. Then 2 mins later, I find a fix that makes it better, instead
>> > >>> > of me having to zip the file up and then tell everyone the new link, 
>> > >>> > I
>> > >>> > could just throw the change on SVN, so you could get it easier.
>>
>> > >>> > SVN (from what Ive seen anyway) lets you download multiple files
>> > >>> > (useful for source code) easier. Without SVN, people would have to
>> > >>> > download hundreds (even thousands) of files manually, or have to 
>> > >>> > apply
>> > >>> > updates manually to that said source code.
>>
>> > >>> > Heres a video that shows what it
>> > >>> > does:http://www.youtube.com/watch?v=fhk7bdmVrng&feature=related
>>
>> > >>> INTEL 9xx SOLDIERS SANS FRONTIERS
>>
>> > > INTEL 9xx SOLDIERS SANS FRONTIERS
>>
>> > --
>> > Espionage724 Has A Signature...
>>
>>
>
> INTEL 9xx SOLDIERS SANS FRONTIERS
>



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