cool, hmm, when the SVN server are up, tell me, i need to upload all my codes on that server and ask opinion from u guys about the codes..
On Fri, Dec 18, 2009 at 10:06 AM, Espionage724 <[email protected]>wrote: > Yea this is true, but I think with your server, we would need a way to > have editing of stuff on the fly. If you could do this with your > server, or better yet, host a SVN server from your domain, then that > would be great. > > I tried making a quick SVN on my server PC that I use for my WoW > server but it didn't work (no Web-DAV or something) so I'll continue > messing with it. > > On Thu, Dec 17, 2009 at 7:19 PM, henry franz <[email protected]> > wrote: > > reply asap so I can upload the files to my server. So people would not > > have to wait for rapidshare timers etc :) > > > > On Dec 18, 8:16 am, henry franz <[email protected]> wrote: > >> If you would like, I could make a site where we can all download 9xx > >> with latest, beta etc etc :) and I also have a domain name. So it is > >> accessible just tell me what are the files that I would have to > >> upload. :) > >> > >> On Dec 18, 4:18 am, Espionage724 <[email protected]> wrote: > >> > >> > I'll have to find some more info about it. > >> > >> > But from what I understand, you need a server of some sort. You could > use: > >> > >> > 1. Free SVN server (Sourceforge) > >> > 2. Paid (Unknown) > >> > 3. File Server (or some PC that is accessible from IP that can share > files) > >> > >> > Once you have one of those, you simply put the main MD folder onto the > >> > SVN. I recommend a folder setup like: > >> > >> > - Release (for major packages like 1.0, 1.1 BETA, 1.1 FINAL) > >> > - Development (this would contain 1.1 FINAL, or whatever modded code > >> > you have now that you want tested) > >> > >> > Then users would use their SVN client and point to the root folder of > >> > the SVN server (which would show the 2 main folders above) or, they > >> > could just simply point it at the Development folder for easier > >> > access. Then they download whatever you have in that folder. > >> > >> > I'll do more investigation on it :) > >> > >> > On Thu, Dec 17, 2009 at 1:10 PM, AngelicTears <[email protected]> > wrote: > >> > > err, how exactly we're gonna create one? and what can we do bro > Espi? > >> > >> > > On Fri, Dec 18, 2009 at 2:06 AM, AngelicTears <[email protected]> > wrote: > >> > >> > >> well, for the developers point of view, it is easy to share > codes..sure, > >> > >> it doesnt hurt to try it here... > >> > >> > >> On Thu, Dec 17, 2009 at 11:48 PM, Namige <[email protected]> wrote: > >> > >> > >>> I used SVN when updating a auto bot for Runescape so yh, it's > pretty > >> > >>> easy to use but i'd rather just download the file from rapidshare > >> > >>> etc... > >> > >> > >>> On Dec 17, 11:49 am, Espionage724 <[email protected]> wrote: > >> > >>> > What do you guys think? With MD's on the SVN, we could test MD's > (and > >> > >>> > even develop them) easily when updates are made. > >> > >> > >>> > For instance, lets say I made a 950 GMA MD for XP right now, > fairly > >> > >>> > stable. Then 2 mins later, I find a fix that makes it better, > instead > >> > >>> > of me having to zip the file up and then tell everyone the new > link, I > >> > >>> > could just throw the change on SVN, so you could get it easier. > >> > >> > >>> > SVN (from what Ive seen anyway) lets you download multiple files > >> > >>> > (useful for source code) easier. Without SVN, people would have > to > >> > >>> > download hundreds (even thousands) of files manually, or have to > apply > >> > >>> > updates manually to that said source code. > >> > >> > >>> > Heres a video that shows what it > >> > >>> > does:http://www.youtube.com/watch?v=fhk7bdmVrng&feature=related > >> > >> > >>> INTEL 9xx SOLDIERS SANS FRONTIERS > >> > >> > > INTEL 9xx SOLDIERS SANS FRONTIERS > >> > >> > -- > >> > Espionage724 Has A Signature... > >> > >> > > > > INTEL 9xx SOLDIERS SANS FRONTIERS > > > > > > -- > Espionage724 Has A Signature... > > INTEL 9xx SOLDIERS SANS FRONTIERS > INTEL 9xx SOLDIERS SANS FRONTIERS
