Whenever CoD4 starts up, in the console it shows using pixel and
vertex shader 2.0 because it's the best render available (something
along those lines). When using SS, it shows 3.0 because its the best
available. This was with the demo.

On Mon, Jan 4, 2010 at 8:36 PM, MAD_BEAST <[email protected]> wrote:
> it happens sometimes.... i think it depends on the engine.
>
> i dont understand how a game that cant even start is able to
> automatically switch to SM2... knowing that the only way to enable SM2
> is through console or cfg... thats why i think it could be a step
> further
>
> INTEL 9xx SOLDIERS SANS FRONTIERS
>



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