Whenever CoD4 starts up, in the console it shows using pixel and vertex shader 2.0 because it's the best render available (something along those lines). When using SS, it shows 3.0 because its the best available. This was with the demo.
On Mon, Jan 4, 2010 at 8:36 PM, MAD_BEAST <[email protected]> wrote: > it happens sometimes.... i think it depends on the engine. > > i dont understand how a game that cant even start is able to > automatically switch to SM2... knowing that the only way to enable SM2 > is through console or cfg... thats why i think it could be a step > further > > INTEL 9xx SOLDIERS SANS FRONTIERS > -- Espionage724 Has A Signature... INTEL 9xx SOLDIERS SANS FRONTIERS
