I thought pixel/vertex shaders lines were decrepted in 3.x.x? I'll try out ur config though.
On Wed, Jan 27, 2010 at 7:40 PM, NeoDragon <[email protected]> wrote: > In C:/Program Files/World of Warcraft/WTF/config.wtf , ADD these > lines : > > SET gxMultisampleQuality "1.000000" > SET farclip "177" > SET gxVSync "0" > SET groundEffectDist "1" > SET environmentDetail "0.5" > SET shadowLevel "0" > SET particleDensity "0.60000002384186" > SET weatherDensity "0" > SET ffxGlow "0" > SET ffxDeath "0" > SET gxtextureCacheSize "1024" > SET M2Faster "3" > SET processAffinityMask "3" > SET characterambient "0" > SET horizonfarclip "1305" > SET smallcull "0" > SET detailDoodadAlpha "0" > SET shadowLOD "0" > SET M2UsePixelShaders "1" > SET M2UseShaders "1" > SET pixelShaders "1" > SET vertexShaders "1" > SET hwPCF "0" > SET M2UseThreads "2" > SET showfootprints "0" > SET useWeatherShaders "0" > SET componentThread "2" > SET componentTextureLevel "9" > SET maxFPSbk "5" > > Save + Exit > > Next, change the default WoW vertex mode to hardware using either > addreg.reg tool found here or the IDM > > -- > INTEL 9xx SOLDIERS SANS FRONTIERS > -- Espionage724 Has A Signature... -- INTEL 9xx SOLDIERS SANS FRONTIERS
