I thought pixel/vertex shaders lines were decrepted in 3.x.x? I'll try
out ur config though.

On Wed, Jan 27, 2010 at 7:40 PM, NeoDragon <[email protected]> wrote:
> In C:/Program Files/World of Warcraft/WTF/config.wtf , ADD these
> lines :
>
> SET gxMultisampleQuality "1.000000"
> SET farclip "177"
> SET gxVSync "0"
> SET groundEffectDist "1"
> SET environmentDetail "0.5"
> SET shadowLevel "0"
> SET particleDensity "0.60000002384186"
> SET weatherDensity "0"
> SET ffxGlow "0"
> SET ffxDeath "0"
> SET gxtextureCacheSize "1024"
> SET M2Faster "3"
> SET processAffinityMask "3"
> SET characterambient "0"
> SET horizonfarclip "1305"
> SET smallcull "0"
> SET detailDoodadAlpha "0"
> SET shadowLOD "0"
> SET M2UsePixelShaders "1"
> SET M2UseShaders "1"
> SET pixelShaders "1"
> SET vertexShaders "1"
> SET hwPCF "0"
> SET M2UseThreads "2"
> SET showfootprints "0"
> SET useWeatherShaders "0"
> SET componentThread "2"
> SET componentTextureLevel "9"
> SET maxFPSbk "5"
>
> Save + Exit
>
> Next, change the default WoW vertex mode to hardware using either
> addreg.reg tool found here or the IDM
>
> --
> INTEL 9xx SOLDIERS SANS FRONTIERS
>



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INTEL 9xx SOLDIERS SANS FRONTIERS

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