thats true but its getting a bit off topic, i still didnt get a 100%
positive for win7 x86 running quake engine and cod1

On Mar 25, 8:26 pm, Oscar Lundqvist <[email protected]> wrote:
> Ain't it up to the developers which renderer they wish to use, i can't see
> what microsoft have to do with anything. Correct me if im wrong but won't
> have to code a game differently between D3D and OpenGL, what i have
> understood is that a game can't simply be forced into using one mode, you
> need to code a game to use it.

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