Here is WoW GX.log with opengl =) 4/12 22:48:45.502 CGxDevice::DeviceAdapterID(): RET: 1, VID: 8086, DID: 2a02, DVER: 0.0 4/12 22:48:45.518 CGxDevice::DeviceAdapterInfer(): RET: 1, DID: 3 4/12 22:48:45.518 ConsoleDetectDetectHardware(): 4/12 22:48:45.518 cpuIdx: 1 4/12 22:48:45.518 videoID: 693 4/12 22:48:45.518 soundIdx: 0 4/12 22:48:45.518 memIdx: 0 4/12 22:48:45.596 ConsoleDeviceInitialize(): hwDetect = 0, hwChanged = 0 4/12 22:48:45.596 CGxDeviceOpenGl::DeviceSetFormat(): 4/12 22:48:45.596 Format 1024 x 768 @ 60 Fullscreen, ArgbX888, Ds24X, multisample 1 4/12 22:48:47.234 Caps: 4/12 22:48:47.234 numTmus: 8 4/12 22:48:47.234 generateMipMaps: 1 4/12 22:48:47.234 texFilterAnisotropic: 1, 2 4/12 22:48:47.234 rttFormat: 0, 0 4/12 22:48:47.234 pixelShaderTarget: arbfp1 4/12 22:48:47.234 vertexShaderTarget: arbvp1 4/12 22:48:47.234 vertexShaderConstants: 300 4/12 22:48:47.234 numStreams: 16 4/12 22:48:47.234 stereoAvailable: 0
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