even though i hav my new laptop
with the sweet ATI 4650 GDDR3 1 GB dedicated

that doesnt mean that i stop my work here

u guys remember that before we discussed about the fail to run
"Rainbow six vegas 2"


BUT  !!! news FLASH!!! , i think we still hav 60% chance to run it!!!!

i found a wierd thing with Ubisoft games...
they always locate 2 different config files for graphics , but im
still not sure if they r only 2
so i need ur help guys to get more detail on this thing


the following files are from the game "End War" which "Rainbow six
vegas 2" has the same files
and here its min reqiurements....

Operating System: Windows® XP (with SP2) or Windows Vista® (with SP1)
  Processor: Intel® Core® 2 Duo E4400 2.0 GHz, 3.0 GHz AMD Athlon™ 64
X2 Dual Core or better
  RAM: 1 GB for Windows XP and 2 GB for Windows Vista and
configurations with shared memory video cards
  Video card: Nvidia™ 7800GS or ATI™ 1800XT or better DirectX® 9.0c–
complia9nt
    256 MB video card with     !!!!!!!!!!!!    Shader Model 3.0 or
higher !!!!!!!!!!!!!!!!!!!!!!!! ( WTF ) :P
  DVD-ROM: Dual-layer DVD-ROM drive
  Hard Drive Space: 10 GB free hard disk space
  Sound: DirectX 9.0c compatible sound card with latest drivers
  Internet: Broadband connection with 256 kbps upstream or faster and
service required for multiplayer mode


any way these are the lines i found in the first config file and the
name of the file is "BaseEngine.ini"




[D3DDrv.D3DRenderDevice]
UseTrilinear=True
LevelOfAnisotropy=4
UseStaticLighting=True
ShadowBufferResolution=1024
MaxShadowResolution=256
MinShadowResolution=32
ShadowResolutionScale=1.0
BlurBufferResolutionDivisor=4
DisableShaderModel3=True
DisableMultiLightPath=True
DisablePrecaching=False
DisableShaderCacheSaving=False
DisableOcclusion=False
MaxTranslucencyLayers=1
ShaderPath=..\Engine\Shaders
DisableHWInstancing=True
AdapterNumber=-1
Gamma=2.2
XRampBrightness=0.5f
XRampContrast=0.5f
XRampGamma=1.0f
EnableDynamicSkyCubeMap=False



AND IN THE SECOND CONFIG FILE and its name is "DefualtEngine"

and here are the lines from it

[D3DDrv.D3DRenderDevice]
DisableShaderModel3=False
DisableOcclusion=True


but im not sure if this is the only lines i hav to put , but these
lines wht i thought that has to do with GPU
incase anyone want all the ini files in the game i will upload them so
u can check it
but can i count that someone will help me?????????????




regards Haze Aulaian

the fighting Warrior in the 9xx ssF team !!!!!!!!!!!!!!

-- 
INTEL 9xx SOLDIERS SANS FRONTIERS

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