That config file looks like the game uses an Unreal Engine lol.

On Wed, Apr 28, 2010 at 5:55 PM, THEfog . <[email protected]> wrote:
> it requires a high end 7000 series card, ill be suprised if it runs at a
> playable framerate, possible though I surpose.
>
> THEfog
>
> On 29/04/2010 7:12 AM, "hussam.aulaian" <[email protected]> wrote:
>
> even though i hav my new laptop
> with the sweet ATI 4650 GDDR3 1 GB dedicated
>
> that doesnt mean that i stop my work here
>
> u guys remember that before we discussed about the fail to run
> "Rainbow six vegas 2"
>
>
> BUT  !!! news FLASH!!! , i think we still hav 60% chance to run it!!!!
>
> i found a wierd thing with Ubisoft games...
> they always locate 2 different config files for graphics , but im
> still not sure if they r only 2
> so i need ur help guys to get more detail on this thing
>
>
> the following files are from the game "End War" which "Rainbow six
> vegas 2" has the same files
> and here its min reqiurements....
>
> Operating System: Windows® XP (with SP2) or Windows Vista® (with SP1)
>  Processor: Intel® Core® 2 Duo E4400 2.0 GHz, 3.0 GHz AMD Athlon™ 64
> X2 Dual Core or better
>  RAM: 1 GB for Windows XP and 2 GB for Windows Vista and
> configurations with shared memory video cards
>  Video card: Nvidia™ 7800GS or ATI™ 1800XT or better DirectX® 9.0c–
> complia9nt
>    256 MB video card with     !!!!!!!!!!!!    Shader Model 3.0 or
> higher !!!!!!!!!!!!!!!!!!!!!!!! ( WTF ) :P
>  DVD-ROM: Dual-layer DVD-ROM drive
>  Hard Drive Space: 10 GB free hard disk space
>  Sound: DirectX 9.0c compatible sound card with latest drivers
>  Internet: Broadband connection with 256 kbps upstream or faster and
> service required for multiplayer mode
>
>
> any way these are the lines i found in the first config file and the
> name of the file is "BaseEngine.ini"
>
>
>
>
> [D3DDrv.D3DRenderDevice]
> UseTrilinear=True
> LevelOfAnisotropy=4
> UseStaticLighting=True
> ShadowBufferResolution=1024
> MaxShadowResolution=256
> MinShadowResolution=32
> ShadowResolutionScale=1.0
> BlurBufferResolutionDivisor=4
> DisableShaderModel3=True
> DisableMultiLightPath=True
> DisablePrecaching=False
> DisableShaderCacheSaving=False
> DisableOcclusion=False
> MaxTranslucencyLayers=1
> ShaderPath=..\Engine\Shaders
> DisableHWInstancing=True
> AdapterNumber=-1
> Gamma=2.2
> XRampBrightness=0.5f
> XRampContrast=0.5f
> XRampGamma=1.0f
> EnableDynamicSkyCubeMap=False
>
>
>
> AND IN THE SECOND CONFIG FILE and its name is "DefualtEngine"
>
> and here are the lines from it
>
> [D3DDrv.D3DRenderDevice]
> DisableShaderModel3=False
> DisableOcclusion=True
>
>
> but im not sure if this is the only lines i hav to put , but these
> lines wht i thought that has to do with GPU
> incase anyone want all the ini files in the game i will upload them so
> u can check it
> but can i count that someone will help me?????????????
>
>
>
>
> regards Haze Aulaian
>
> the fighting Warrior in the 9xx ssF team !!!!!!!!!!!!!!
>
> --
> INTEL 9xx SOLDIERS SANS FRONTIERS
>
> --
> INTEL 9xx SOLDIERS SANS FRONTIERS
>



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