I know how crappy the gma 950/3100/4500 is. I just enjoy being able to
make it less crappy. Would it be so hard for those bastards at intel
to put a SINGLE vertex shader powered by hardware?

On Jun 27, 4:54 am, gma3100 <[email protected]> wrote:
> lolz dude i could play bf2 on all medium at lowest res on swiftshader
> imagine what the gma 950 could do!!!never underestimate the power of
> the almighty gma 950!
>
> On Jun 18, 5:35 pm, tribaljet <[email protected]> wrote:
>
> > I believe most requirements are always wrong. And games are funny
> > little pieces of software. I've seen almost 10yo games use up to 600MB
> > of ram while at the same time right now I'm playing a game from 2005
> > with already some graphic load that uses less than 100MB but ramps up
> > the cpu like crazy. You should never enables any shaders whatsoever,
> > I'm yet to see the gma 950 handling shaders minimally well.
>
> > On Jun 19, 1:31 am, hussam aulaian <[email protected]> wrote:
>
> > > Well man i thought on a new post would be better to make it clear and 
> > > things
> > > in topic , not like that one
> > > ummm , i dont think using V1.1 will make any diff , the prob , i cant get 
> > > a
> > > 1GB slot ram , cuz i dont hav any around
> > > the other laptop has DDR3 not DDR2
> > > but man my Page file is 4GB , i even created a partition for it only ,
> > > it shouldnt crash like that simply , but if this game eats memory like 
> > > this
> > > , wht abt the newer game which takes only
> > > 500MB on highest settings!!!!
> > > that doesnt make any sense , and it means one thing, the game is not
> > > optimized enough , or the requirements are worng only- Hide quoted text -
>
> > - Show quoted text -
>
>

-- 
9xx SOLDIERS SANS FRONTIERS

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