I know how crappy the gma 950/3100/4500 is. I just enjoy being able to make it less crappy. Would it be so hard for those bastards at intel to put a SINGLE vertex shader powered by hardware?
On Jun 27, 4:54 am, gma3100 <[email protected]> wrote: > lolz dude i could play bf2 on all medium at lowest res on swiftshader > imagine what the gma 950 could do!!!never underestimate the power of > the almighty gma 950! > > On Jun 18, 5:35 pm, tribaljet <[email protected]> wrote: > > > I believe most requirements are always wrong. And games are funny > > little pieces of software. I've seen almost 10yo games use up to 600MB > > of ram while at the same time right now I'm playing a game from 2005 > > with already some graphic load that uses less than 100MB but ramps up > > the cpu like crazy. You should never enables any shaders whatsoever, > > I'm yet to see the gma 950 handling shaders minimally well. > > > On Jun 19, 1:31 am, hussam aulaian <[email protected]> wrote: > > > > Well man i thought on a new post would be better to make it clear and > > > things > > > in topic , not like that one > > > ummm , i dont think using V1.1 will make any diff , the prob , i cant get > > > a > > > 1GB slot ram , cuz i dont hav any around > > > the other laptop has DDR3 not DDR2 > > > but man my Page file is 4GB , i even created a partition for it only , > > > it shouldnt crash like that simply , but if this game eats memory like > > > this > > > , wht abt the newer game which takes only > > > 500MB on highest settings!!!! > > > that doesnt make any sense , and it means one thing, the game is not > > > optimized enough , or the requirements are worng only- Hide quoted text - > > > - Show quoted text - > > -- 9xx SOLDIERS SANS FRONTIERS
