I got similar results as well with a Celeron M 420 @ 1.6Ghz (single core) lol, 7-15FPS
On Thu, Jul 1, 2010 at 2:39 AM, Jeremy Shaw <[email protected]> wrote: > Hello, > > > I don't know if I posted this here, or on OCN. But swiftshader for: > > CoD4, min settings, 640x480 > > got barely over 7-15FPS (FRAPS, not recording, just using the benchmark > recoding tool for FPS) using a: > > Core i7 930, 2.9GHz (Turbo mode) with all 8 threads. > > > > > It's not going to get much faster, unless if it hates virtual threads and > loves real core more... > > > Thank you! > -Jeremy > > On Wed, Jun 30, 2010 at 8:55 AM, tribaljet <[email protected]> wrote: >> >> Again, swiftshader is meant to make them run on hardware that cannot >> run them. Ironically, any hardware that can't run those games doesn't >> have the required performance to play it at acceptable fps. And much >> lower than half speed is to be expected. >> >> On Jun 30, 4:14 pm, akoj akoz <[email protected]> wrote: >> > use swift shader to start up games but do not expect to play games >> > with it at full speed >> > >> > On Jun 29, 7:15 pm, "THEfog ." <[email protected]> wrote: >> > >> > > Get a better CPU. >> > >> > > THEfog >> > >> > > On 30/06/2010 12:18 PM, "NSP" <[email protected]> wrote: >> > >> > > is there any way to increase speed of swiftshader >> > >> > > -- >> > > 9xx SOLDIERS SANS FRONTIERS >> > >> > >> >> -- >> 9xx SOLDIERS SANS FRONTIERS > > -- > 9xx SOLDIERS SANS FRONTIERS > -- Acer TravelMate 2480 GFX: GMA950 CPU: Intel Celeron M 420 @ 1.6Ghz RAM: 2GB DDR2 333Mhz HDD: Samsung 120GB 5400RPM SATA -- 9xx SOLDIERS SANS FRONTIERS
