I got similar results as well with a Celeron M 420 @ 1.6Ghz (single
core) lol, 7-15FPS

On Thu, Jul 1, 2010 at 2:39 AM, Jeremy Shaw <[email protected]> wrote:
> Hello,
>
>
> I don't know if I posted this here, or on OCN.  But swiftshader for:
>
> CoD4, min settings, 640x480
>
> got barely over 7-15FPS (FRAPS, not recording, just using the benchmark
> recoding tool for FPS) using a:
>
> Core i7 930, 2.9GHz (Turbo mode) with all 8 threads.
>
>
>
>
> It's not going to get much faster, unless if it hates virtual threads and
> loves real core more...
>
>
> Thank you!
> -Jeremy
>
> On Wed, Jun 30, 2010 at 8:55 AM, tribaljet <[email protected]> wrote:
>>
>> Again, swiftshader is meant to make them run on hardware that cannot
>> run them. Ironically, any hardware that can't run those games doesn't
>> have the required performance to play it at acceptable fps. And much
>> lower than half speed is to be expected.
>>
>> On Jun 30, 4:14 pm, akoj akoz <[email protected]> wrote:
>> > use swift shader to start up games but do not expect to play games
>> > with it at full speed
>> >
>> > On Jun 29, 7:15 pm, "THEfog ." <[email protected]> wrote:
>> >
>> > > Get a better CPU.
>> >
>> > > THEfog
>> >
>> > > On 30/06/2010 12:18 PM, "NSP" <[email protected]> wrote:
>> >
>> > > is there any way to increase speed of swiftshader
>> >
>> > > --
>> > > 9xx SOLDIERS SANS FRONTIERS
>> >
>> >
>>
>> --
>> 9xx SOLDIERS SANS FRONTIERS
>
> --
> 9xx SOLDIERS SANS FRONTIERS
>



-- 
Acer TravelMate 2480
GFX: GMA950   CPU: Intel Celeron M 420 @ 1.6Ghz   RAM: 2GB DDR2 333Mhz
  HDD: Samsung 120GB 5400RPM SATA

-- 
9xx SOLDIERS SANS FRONTIERS

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