Even though kernel mode might give a few more fps, I would sacrifice them for the sake of system stability, since user mode drivers would just restart the driver without crashing the system. For a gaming machine it wouldn't be that much of a hassle, but for mission critical machines, bsod's aren't exactly in the order of the day.
About MSI-X support, I'm just saying that it was supported as long as the hardware requirements were fulfilled, which also proves that the original gma 950 drivers weren't coded with any future proofing in mind. I did like to know you used updated files from intel hd, specially when they're compatible with our older hardware. I did find it strange the original intel CP was there, but you did make your point about it. Have you talked with Haze about the CP he's making? Perhaps it could be integrated in V1.2, or do you already have any CP plans? On Aug 2, 2:55 am, AngelicTears <[email protected]> wrote: > @uncleferassi > hmm, i still reconsider that, i may be still using user mode, this is for > windows 7 and vista only driver, and making a kernel mode driver would > resulting me making XP drivers then..and it's a lot of work. but more will > explain below. > > @FrozenLord > lol, i thought i already updated the read me files, well, u can skip the > read me, there's nothing that i planned to write about it any way, i was juz > soo sleepy after finishing the alpha. so it's juz plain installer, some > driver codes still using intels..... > > @tribaljet > yes, MSI-X is by far supported by all motherboard, but juz to be clear, i > stated that if MSI-X not supported, it will automatically use MSI instead.. > lol, funny u mentioned that every PCI-e device supported it while before the > V1.1 was released, intel GMA 950 has no support for that, juz plain > interface...IncreasedFixedSegment is by far the first codes that i worked on > when i was developing the V1.1, but i got it screwed..and yes, the mistakes > that i've done when V1.1 beta causing the codes to be ignored coz of the > slow down hat it made..after V1.1E, i restarted the codes to match MSI-X, > and alas, the MSI-X and ICF is a perfect match.. > also this is an alpha, it has CP, but im not sure it is working or not...and > because it is alpha, it's not a full driver from scratch, it has some intel > files (very sorry for this, i know it's bad news), some of self written > codes by me, and some of updated files from Intel HD graphics, and more self > made codes by me (i should take a break a little, those lines give me > migrane ^^) > > @Kiki > as i was saying above, i rather not making a kernel mode driver,instead it > is a user mode driver with compatibility of XP games...that's the sole > purpose of the UseXPModel code.....making games that work like a charm in XP > to play almost the same if not 1:1 ratio in windows 7...the codes still in > testing level that is.. > > On Mon, Aug 2, 2010 at 9:27 AM, Kiki <[email protected]> wrote: > > uhm... what is UseXPModel? @_@ > > > I just found the line when I was comparing the INF >_< > > > -- > > 9xx SOLDIERS SANS FRONTIERS > > -- > Laptop: > Acer Aspire > Core Duo T2300E @ 1.67GHz > Intel GMA 950 IGP > Intel 945 Chipset > 1GB RAM (512MB*2) Dual Channel DDR2 > 80GB standard PATA HDD > Win7 Ultimate 32bit / Ubuntu 10.04 -- 9xx SOLDIERS SANS FRONTIERS
