@MAD_BEAST, uncleferassi yeah, i was very excited when the UMD project were planned juz before the law suit came out. most of the development team are not very active rite now, ive been waiting for MAD_BEAST to planned another co-work between us, i would be glad to help ^^ and saying that my drivers work is entirely my work is not correct either...
V1.0 - the first driver for windows 7, development in cooperation of 3 person, me, MAD_BEAST, and KinGPin. V1.1 - well, this driver is entirely my work, but every tested it when it still in beta, which means that everybody helping me make it perfect ^^ V1.1E - again entirely my work, BUT tribaljet who helps me fix the bug, which means that it's a project of 2, me and tribaljet. V1.2 - this my friend i have stated that will be my special project (maybe my last V series driver) and the name V1.2 is not fixed, it may be the V2 driver i said before long ago, but if u guys still remember, i said that if i cant make a GMA 950 driver play CoD4, then the driver would not be named V2 (said that last year)...so for this project, i have to do it alone, the project name it self is special to me. again i still need the every soldiers here to test it ^^ @CHAMPION yes, i have tried that actually. that package is for Intel HD graphics (bundled with i3 and i5 chipsets) and Intel 4 series graphics (4500MHD, x4500HD, x4500M, etc), and the driver doesnt only support SM3.0, it does actually support up to SM4.0 / DX10...in theory, SM3.0 can be implemented in the GMA 950, BUT in software mode..SM 4.0 cant because the instruction is in hard coded mode which means SM4 is impossible for GMA 950, while theoretically SM3.0 can work on GMA 950, it does slows down the rendering process, as wa all know 950 have hardware PS2.0 but software VS2.0, VS is ok if process under software mode which all drivers are good at with addgame reg tweak. PS on the otherhand making it impossible or slow to process in software mode, which GMA is good as it does PS 2.0, so to run SM3.0 it would be the same as running a game with swiftshader, so SM3.0 on GMA 950 is impossible at the moment. @ uncleferassi i have run a baseline test with no software vertex / pure hardware vertex mode (addgame reg) it says no PS2 and VS2 supported. results : 101.4 for 3D test with addgame reg / pure SM2.0 mode (hw vp, HAL) results : 2D 242.1 / 3D 114.0.. lol, my CPU si bottlenecking my system ^^ On Tue, Aug 3, 2010 at 8:43 AM, uncleferassi <[email protected]> wrote: > did anyone benchmark with performancetest yet? > > On Aug 2, 11:56 am, CHAMPION <[email protected]> wrote: > > AngelicTears I Tried modding igdlh.inf to install Win7Vista15177 But > > Failed After Restart, It Makes The System unstable and crashes the > > system, Its interface totally different from its earlier versions As > > Its Built For Board Supporting Above sm3.0 Only. Have To Recode Entire > > Interface to make it working for sm2.0 model. > > If U Recode it then our Gfx card might get sm3.0 on 950 cards.(I dont > > know to code properly) > > > > On Aug 2, 8:14 am, AngelicTears <[email protected]> wrote: > > > > > > > > > > > > > > > > > it is very different from the others, which kinda interest me ^^ > > > i never downloeded the package before so i still need to make sure what > > > every file do and what it effect..im hoping that the HD package will > help > > > with the shader process on the 950.. > > > > > On Mon, Aug 2, 2010 at 11:04 AM, tribaljet <[email protected]> > wrote: > > > > Btw, what did you think of the intel hd driver package? Was it very > > > > different than 950/x3100 package? > > > > > > On Aug 2, 3:42 am, AngelicTears <[email protected]> wrote: > > > > > lol, sorry, it's my bad, it's juz an alpha developers preview > release, > > > > then > > > > > come betas, then comes the final version ^^ > > > > > > > btw, is there any benchmark tested yet? > > > > > > > @tribaljet > > > > > yeah, i do have plans on using Haze's CP project as default, but > that's > > > > if > > > > > he willing to give permission to use it..also the CP in the driver > doesnt > > > > > work for me, but that's kinda not important rite now as again it's > an > > > > > unfinished driver, about 50% of the features available rite now. > and most > > > > of > > > > > the are performance codes, the next phase of the development is to > > > > perfected > > > > > what's left out such as custom / smart installer, Haze's new > > > > > CP implementations, and hardware video acceleration (improved for > HD > > > > > playback) > > > > > > > On Mon, Aug 2, 2010 at 10:34 AM, MAD_BEAST <[email protected]> > > > > wrote: > > > > > > > > Hey Bro i like that you gave it the bame of ALPHA to continue > with the > > > > > > order as MDs named ALPHA for the 945 > > > > > > > > -- > > > > > > 9xx SOLDIERS SANS FRONTIERS > > > > > > > -- > > > > > Laptop: > > > > > Acer Aspire > > > > > Core Duo T2300E @ 1.67GHz > > > > > Intel GMA 950 IGP > > > > > Intel 945 Chipset > > > > > 1GB RAM (512MB*2) Dual Channel DDR2 > > > > > 80GB standard PATA HDD > > > > > Win7 Ultimate 32bit / Ubuntu 10.04 > > > > > > -- > > > > 9xx SOLDIERS SANS FRONTIERS > > > > > -- > > > Laptop: > > > Acer Aspire > > > Core Duo T2300E @ 1.67GHz > > > Intel GMA 950 IGP > > > Intel 945 Chipset > > > 1GB RAM (512MB*2) Dual Channel DDR2 > > > 80GB standard PATA HDD > > > Win7 Ultimate 32bit / Ubuntu 10.04 > > -- > 9xx SOLDIERS SANS FRONTIERS > -- Laptop: Acer Aspire Core Duo T2300E @ 1.67GHz Intel GMA 950 IGP Intel 945 Chipset 1GB RAM (512MB*2) Dual Channel DDR2 80GB standard PATA HDD Win7 Ultimate 32bit / Ubuntu 10.04 -- 9xx SOLDIERS SANS FRONTIERS
