Yea I did notice that no matter what your doing on windows, 8MB is always taken (I noticed from the official control panel in XP when it said 8MB of video memory was in use, even when I had no game up).
On Mon, Aug 23, 2010 at 2:03 AM, tribaljet <[email protected]> wrote: > My question is where do those 8MB enter the equation. Because the > dynamically addressable ram must be set either through vbios or > through registry, because swap files could easily share an additional > 256MB for the GMA950. > > On Aug 23, 6:59 am, tribaljet <[email protected]> wrote: >> You guys do know that the GMA 950 steals 8 real megabytes from system >> ram, right? >> >> On Aug 23, 5:07 am, "THEfog ." <[email protected]> wrote: >> >> > The original 64MB is dedicated vram soldered onto the GPU >> >> > The additional 192MB is System ram being shared with the gpu >> >> > Any RAM that is being dynamically added is from what I understand is a hard >> > drive page file being shared as dynamic swap memory for texture storage. >> > I'm >> > pretty sure that's what windows is reporting. >> >> > THEfog >> >> > On 23/08/2010 2:01 PM, "Espionage724" <[email protected]> wrote: >> >> > This applies to my Radeon HD 3200, but may apply to the 950GMA and >> > other cards as well. >> >> > My card has 256MB of memory, but windows claims it to have 1.4GB of >> > memory. >> >> > Some games claim my card to have 256MB of texture memory (MW2 and GTA4 >> > in particular), but I don't understand what the rest of that memory I >> > have does, or if its in use. >> >> > I noticed this on UT2K4 also on the 950GMA, where it would only claim >> > me to have 64MB of vram, whereas Windows reports about 256MB >> > available. >> >> > So what is the extra memory used for? >> >> > -- >> > 9xx SOLDIERS SANS FRONTIERS >> >> > > -- > 9xx SOLDIERS SANS FRONTIERS > -- Acer TravelMate 2480 GFX: GMA950 CPU: Intel Celeron M 420 @ 1.6Ghz RAM: 2GB DDR2 333Mhz HDD: Samsung 120GB 5400RPM SATA -- 9xx SOLDIERS SANS FRONTIERS
