Oh what's that? Almost no rips can be patched, hence no stability and performance increases? Sure...
On Sep 7, 10:01 pm, tribaljet <[email protected]> wrote: > Virtually all rips are badly repackaged, have memory leaks, bad ones > at that, etc. The bigger games get, the more damage rips do to p2p as > less people is seeding the good things. And it's for issues like that > THEfog, that there are crackfixes. Rips? May them all burn in hell... > > On Sep 7, 9:57 pm, hussam aulaian <[email protected]> wrote: > > > um thats weird , > > -- 9xx SOLDIERS SANS FRONTIERS
