Oh what's that? Almost no rips can be patched, hence no stability and
performance increases? Sure...

On Sep 7, 10:01 pm, tribaljet <[email protected]> wrote:
> Virtually all rips are badly repackaged, have memory leaks, bad ones
> at that, etc. The bigger games get, the more damage rips do to p2p as
> less people is seeding the good things. And it's for issues like that
> THEfog, that there are crackfixes. Rips? May them all burn in hell...
>
> On Sep 7, 9:57 pm, hussam aulaian <[email protected]> wrote:
>
> > um thats weird ,
>
>

-- 
9xx SOLDIERS SANS FRONTIERS

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