well, if u heard that right, it's insanely ridiculous for Direct2D web rendering to use DX10 API..just what 2D rendering have to do with DX10 dynamic flow API??
back to the question, indeed i have tested on V1.1 and V1.2 Sherry for html5 and dxva.. html5 will perform smooth as long as it doesnt involve complex graphics...dxva also works flawlessly but it depends on users systems, sometimes a CPU accelerated Video playback is faster than GMA accelerated...but yes it works with GMA...and with the right plugin and codec..i have tested it on Windows 7 Codec by Shark if im not mistaken and MPC Home Cinema... On Fri, Sep 17, 2010 at 2:37 AM, Espionage724 <[email protected]>wrote: > possibly WebGL or acceleration via Firefox or Chrome/Chromium. I hear > IE9 will have either DirectX rendering or Direct2D rendering, idk but > I think 1 of the 2 require a D3D10 compatible card if I heard right. > > On Thu, Sep 16, 2010 at 2:34 PM, Demonicus <[email protected]> wrote: > > Can gma support hardware acceleration for html5, or dxva ? > > > > -- > > 9xx SOLDIERS SANS FRONTIERS > > > > > > -- > Acer TravelMate 2480 > GFX: GMA950 CPU: Intel Celeron M 420 @ 1.6Ghz RAM: 2GB DDR2 333Mhz > HDD: Samsung 120GB 5400RPM SATA > > -- > 9xx SOLDIERS SANS FRONTIERS > -- Laptop: Acer Aspire Core Duo T2300E @ 1.67GHz Intel GMA 950 IGP Intel 945 Chipset 1GB RAM (512MB*2) Dual Channel DDR2 80GB standard PATA HDD Win7 Ultimate 32bit / Ubuntu 10.04 -- 9xx SOLDIERS SANS FRONTIERS
