On 6 Tháng Mười Hai, 00:57, MAD_BEAST <[email protected]> wrote: > My application doesn't work with SwiftShader installed. Why not? > ----------------------------------------------------------------- > > There are a number of possible reasons for this. If your application > explicitly loads the D3D DLL from the system32 directory, it will not > load SwiftShader in place of the standard D3D DLL until you > explicitly > change the call used to load the D3D DLL. It is also possible that > your application uses an API feature that SwiftShader does not > support > at this time. > > TransGaming works with developers to ensure that SwiftShader is able > to run as wide a variety of applications as possible. If your > application > isn’t working, please send additional information about it to: > [email protected].
see in the reader swift shader 3.0 just suport win XP and Vista (not suport win 7) -- 9xx SOLDIERS SANS FRONTIERS
