On 6 Tháng Mười Hai, 00:57, MAD_BEAST <[email protected]> wrote:
> My application doesn't work with SwiftShader installed.  Why not?
> -----------------------------------------------------------------
>
> There are a number of possible reasons for this.  If your application
> explicitly loads the D3D DLL from the system32 directory, it will not
> load SwiftShader in place of the standard D3D DLL until you
> explicitly
> change the call used to load the D3D DLL. It is also possible that
> your application uses an API feature that SwiftShader does not
> support
> at this time.
>
> TransGaming works with developers to ensure that SwiftShader is able
> to run as wide a variety of applications as possible. If your
> application
> isn’t working, please send additional information about it to:
>  [email protected].


see in the reader swift shader 3.0 just suport win XP and Vista (not
suport win 7)

-- 
9xx SOLDIERS SANS FRONTIERS

Reply via email to