Bad Software + Little hardware features + No dedicated memory + Slow clock = slow games
Thankfully, the "bad" software bit can be fixed thanks to all the developers :) On Jan 16, 5:58 pm, AngelicTears <[email protected]> wrote: > Our GMA , in this case i take GMA 950 / 945GM graphics for example, do have > the power to do all the graphic process in older games, BUT as long as it > does not need Vertex shader...even if a 945GM have enough clock (400MHz > usually), and it does Pixel Shader 2.0 via hardware (thank god for that) > greatly, BUT it does not have Vertex Shader if the game requires it..alas it > does not play..intel do said it support Vertex Shader 3 via software, but > we've seen all these years they made very bad software for their hardware.. > > one more factor, intel GMA is well known for their bad driver, and also > shared memory, or IDVM, Intel Dynamic Video Memory technology does not > optimized enough for most system, and with the absence of a good dedicated > memory, gaming experience is indeed not on the satisfactory level.. > > > > > > > > On Sun, Jan 16, 2011 at 9:48 AM, ThaGaimz <[email protected]> wrote: > > I'm just wondering why games don't usually run well. Since they run, > > the requirements are filled, but is the graphics card simply not able > > to do enough calculations to display all the frames? > > > -- > > 9xx SOLDIERS SANS FRONTIERS -- 9xx SOLDIERS SANS FRONTIERS
