Bad Software + Little hardware features + No dedicated memory + Slow
clock = slow games

Thankfully, the "bad" software bit can be fixed thanks to all the
developers :)

On Jan 16, 5:58 pm, AngelicTears <[email protected]> wrote:
> Our GMA , in this case i take GMA 950 / 945GM graphics for example, do have
> the power to do all the graphic process in older games, BUT as long as it
> does not need Vertex shader...even if a 945GM have enough clock (400MHz
> usually), and it does Pixel Shader 2.0 via hardware (thank god for that)
> greatly, BUT it does not have Vertex Shader if the game requires it..alas it
> does not play..intel do said it support Vertex Shader 3 via software, but
> we've seen all these years they made very bad software for their hardware..
>
> one more factor, intel GMA is well known for their bad driver, and also
> shared memory, or IDVM, Intel Dynamic Video Memory technology does not
> optimized enough for most system, and with the absence of a good dedicated
> memory, gaming experience is indeed not on the satisfactory level..
>
>
>
>
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>
>
> On Sun, Jan 16, 2011 at 9:48 AM, ThaGaimz <[email protected]> wrote:
> > I'm just wondering why games don't usually run well. Since they run,
> > the requirements are filled, but is the graphics card simply not able
> > to do enough calculations to display all the frames?
>
> > --
> > 9xx SOLDIERS SANS FRONTIERS

-- 
9xx SOLDIERS SANS FRONTIERS

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