Dynamic memory control was something we used to have user access,
before Nvidia and Ati took over the graphics market. Now we are forced
to play by their rules. Honestly, for dedicated GPUs, I think we
should be able to disable shared memory. The worse that could happen
would be having to play the game at a lower resolution or with lowe
texture settings. Other than that, it would run just fine, and
actually better, because your logic of the game accessing system ram
is indeed slower, because DDR3 is not GDDR3 (as an example).

On 23 Abr, 09:43, Espionage724 <[email protected]> wrote:
> Oh and to add onto what I said, the reason I don't like dynamic amounts of
> VRAM is because, real video memory is faster (most likely) then system RAM.
>
> So for the games that do only see my 256MB of VRAM, I would imagine they run
> faster. However, is that game running in my real VRAM space? It could easily
> be using maybe 240MB of VRAM from my real VRAM, and taking 16MB from system
> RAM, thusly reducing performance. (Had a discussion about this on WoW tech
> forums, never quite got an exact answer on it though)
>
> I wish I could disable shared graphics memory altogether, but my HP bios
> won't let me disable it :/
>
> On Sat, Apr 23, 2011 at 4:38 AM, Jose Villegas (MADBEAST) <
>
>
>
>
>
>
>
> [email protected]> wrote:
> > well if you dont know pls figure what IGP you got, cause wont be able
> > to help, this is a feedback process my friend where you provide me
> > with info and ill do the same later.
>
> > So if you want answers, ls anwer my questions.
>
> > --
> > 9xx SOLDIERS SANS FRONTIERS

-- 
9xx SOLDIERS SANS FRONTIERS

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