16bits displays 65,536 colors, while 32bits displays 16.7 million colors. That's quite noticeable, specially on particles like fog, water, etc, where there are artifacts due to dithering. Honestly, even with integrated chipsets like GMA 950, I don't think it's justifiable going back to 16bits, that stopped when graphics adapters started having more than 32MB of memory.
On May 10, 3:31 am, Girouette <[email protected]> wrote: > i will complete San Andreas once more using this mod, but my question > is, for 945GM what's the difference between 16bit vs 32bit in > performance and image quality? obviously with the mod :D > > thanks in advance -- 9xx SOLDIERS SANS FRONTIERS
