Yeah, they each did one, and 9xxssf.info was actually shaping up, but it got taken down for unknown reasons.
And yes, we should have an avatar, various sized banners for forums, etc. I've seen both 9xxssf and 9xxSSF, and I honestly prefer with capital letters. I've only known about the custom d3d9.dll, not a tool that makes them, but that sounds interesting. And what's that about you making a 2006 Source based (the good one ;) ) game? On May 12, 2:41 am, Espionage724 <[email protected]> wrote: > I think I recall DanielPK and Rick van Veen having a website too, although > I'm not sure on this. > > > > > > > > On Wed, May 11, 2011 at 9:33 PM, arcane cossack <[email protected]> wrote: > >http://9xxssf.net63.net/forum/This is the only forum I saw, and I've > > talked to NeoDragon a little on it about development. Otherwise, I > > haven't seen any activity there. > > > On May 11, 8:35 pm, Espionage724 <[email protected]> wrote: > > > 1. I redid the Xfire group, the old one had references to our old > > > group name (Intel 9xx) and I thought 9xxssf was better :) (the old > > > group still exists because Xfire's policy doesn't allow deletion of > > > clans, however, making new ones is acceptable) > > > > 2. "9xx Soldiers sans frontiers", when I put that as the Clan name for > > > the Xfire group, well, does the S and F in "sans frontiers" have to be > > > lowercase? I'm usually a bit picky when it comes to stuff like that > > > lol > > > > 3. Did we have an official avatar-sized picture for the group? I can't > > > recall if we had one uploaded or not. The one on the site here is the > > > old Intel 9xx one. > > > > 4.Whats the news on the official website? Last I heard, I think there > > > was 2 or 3 people who had seperate sites up for backing up material, > > > and that MAD_BEAST was contacting someone for the forums. > > > > 5. I think I might try to create a game using Source SDK. It'll be a > > > multiplayer FPS, and it will also be on the Source 2006 engine > > > (because Source 2007+ have that weird lighting issue). Not sure how > > > well it will go exactly because I have very limited knowledge in > > > Source SDK. > > > > 6. Has anyone ever heard of the D3D9Gen tool for Fallout NV? It > > > apparently generates a custom d3d9.dll for your graphics card, however > > > I don't know exactly how or what it does (but it apparently fixes FPS > > > issues in FNV, and RIFT). > > > -- > > 9xx SOLDIERS SANS FRONTIERS -- 9xx SOLDIERS SANS FRONTIERS
