Hi,

I've just played with Qt3D this weekend. I took the latest Qt SDK and Qt3D from 
here: http://qt.gitorious.org/qt/qt3d
I use QtCreator to compile Qt3D and it worked fine. Except the picking.
I only used the QML part. But as it relies on the C++ side it should be the 
same.
I also ran some of the examples without getting troubles.


Olivier.




>________________________________
> De : qtnext <qtn...@gmail.com>
>À : Interest@qt-project.org 
>Envoyé le : Dimanche 10 mars 2013 18h20
>Objet : [Interest] qt3D and qt5 status
> 
>
>Hi,
>
>
>I wants to port an existing apps from Qt4 to Qt5. I suppose that all is easily 
>portable, but I use qt3D c++ scenegraph to render my opengl stuff. It seems 
>that qt3D is not included in qt5 trunk, but has anybody tryed to compile qt3D 
>C++ with qt5 ? Does it works for basic feature ?
>
>
> 
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