Sometimes when it doesn't crash on the first scene switch I can get this assert : ASSERT: "m_entries[index].m_counter == handle.counter()" in file c:/Users/qt/work/qt/qt3d/src/core/resources/qhandlemanager_p.h, line 170
Sadly it seems that I am not able to debug it with source code. 2016-06-16 17:35 GMT+02:00 Xavier Bigand <flamaros.xav...@gmail.com>: > I am getting the following message when I unload a scene. I am simply > deleting the entities I don't have to display anymore. > > QMetaProperty::read: Unable to handle unregistered datatype > 'Qt3DRender::QBuffer*' for property 'Qt3DRender::QAttribute::buffer' > > What is the proper way to unload meshes in c++? Need I also delete all > attached components (QGeometryRenderer, QBuffer, ...)? > > -- > Xavier > -- Xavier
_______________________________________________ Interest mailing list Interest@qt-project.org http://lists.qt-project.org/mailman/listinfo/interest