Hi all, I have a Qt application with a QOpenGLWidget for displaying 3D meshes. Now I'd like to use an external library (OpenSubdiv in this case, see e.g. http://graphics.pixar.com/opensubdiv/docs/api_overview.html) to generate additional OpenGL buffers, which I can then bind and use in the context of my QOpenGLWidget. Currently the application segfaults when OpenSubdiv tries to generate these buffers — it does not seem to have a valid OpenGL context. I've read some documentation on e.g. Qt::AA_ShareOpenGLContexts, but can't find anything related to sharing a context with something not directly Qt-related. Any thoughts?
Best, Pieter
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